Repeated intro
Hey all! I bring a regular patch to the game that changes a few key aspects.
What changed
1 fix3 additions3 changes0 removals
- UI and audio
- Balance
- Performance
- Fixes
- Gameplay
addedFor starters , zombies have been enhanced. The sound system and visual aspects when locating a player are more realistic. A player can now crouch around zombies without having them notice or trigger them. Heck, you can fire off a gun to redirect zombies' attention to yourself.
changedOh, and I buffed them... increased damage, movement speed, and decreased health.
changedA big change was to the item icons , you may not notice this but performance will. They've all been changed from 3d objects to sprites. Should have done this a while ago.
fixedBreak a leg! Players can now break legs if they jump from too high. This is fixed/cured by consuming morphine or makeshift splints. The splint can be crafted!
addedCrafting menu tabs were added. Now you can pick a tab and filter down all the recipes into categories!
addedAdded Player Sound Levels - Added Player Broken Leg (can't run when broken) - Added Bottled Morphine, Cure, RBI Items (craft with an empty syringe) - Added Map Item (when in inventory, press M to open map) - Added Splint Item (craftable, fix broken legs) - Added Zombie FOV when locating players - Added Crafting Menu Tabs (filter craftables) - Added Toggle for HUD (defaults to key P)
Crafting Dead changes
addedFor starters , zombies have been enhanced. The sound system and visual aspects when locating a player are more realistic. A player can now crouch around zombies without having them notice or trigger them. Heck, you can fire off a gun to redirect zombies' attention to yourself.
changedOh, and I buffed them... increased damage, movement speed, and decreased health.
changedA big change was to the item icons , you may not notice this but performance will. They've all been changed from 3d objects to sprites. Should have done this a while ago.
fixedBreak a leg! Players can now break legs if they jump from too high. This is fixed/cured by consuming morphine or makeshift splints. The splint can be crafted!
addedCrafting menu tabs were added. Now you can pick a tab and filter down all the recipes into categories!
For starters, zombies have been enhanced. The sound system and visual aspects when locating a player are more realistic. A player can now crouch around zombies without having them notice or trigger them. Heck, you can fire off a gun to redirect zombies' attention to yourself.
Oh, and I buffed them... increased damage, movement speed, and decreased health.
A big change was to the item icons, you may not notice this but performance will. They've all been changed from 3d objects to sprites. Should have done this a while ago.
Break a leg! Players can now break legs if they jump from too high. This is fixed/cured by consuming morphine or makeshift splints. The splint can be crafted!
Crafting menu tabs were added. Now you can pick a tab and filter down all the recipes into categories!
Changelog
Added Player Sound Levels - Added Player Broken Leg (can't run when broken) - Added Bottled Morphine, Cure, RBI Items (craft with an empty syringe) - Added Map Item (when in inventory, press M to open map) - Added Splint Item (craftable, fix broken legs) - Added Zombie FOV when locating players - Added Crafting Menu Tabs (filter craftables) - Added Toggle for HUD (defaults to key P)
Updated NavMesh for Zombies on Fellvern - Updated Zombies (increased speed, damage, decreased health) - Updated Morphine Syringe (fix broken legs) - Updated ALL Items UI visual (3D object -> icons)