What changed
0 fixes3 additions0 changes0 removals
addedThis update adds a dedicated third person view mode to Craftica. Now the game supports three camera view modes: Mixed Person View, First Person View and Third Person View. The support for the First Person View is also slightly improved.
addedA few minor improvements have also been added to character movements to handle acceleration better. And a minor improvement is added to agent path following to support smoother movement (no more constant jittering during walking).
addedA couple of minor fixings have also been added to fix a bug in collision detection for item placement (which prevents the placement of some large items), and a crashing bug in handling repeated block mining.
Craftica changes
addedThis update adds a dedicated third person view mode to Craftica. Now the game supports three camera view modes: Mixed Person View, First Person View and Third Person View. The support for the First Person View is also slightly improved.
addedA few minor improvements have also been added to character movements to handle acceleration better. And a minor improvement is added to agent path following to support smoother movement (no more constant jittering during walking).
addedA couple of minor fixings have also been added to fix a bug in collision detection for item placement (which prevents the placement of some large items), and a crashing bug in handling repeated block mining.
This update adds a dedicated third person view mode to Craftica. Now the game supports three camera view modes: Mixed Person View, First Person View and Third Person View. The support for the First Person View is also slightly improved.
A few minor improvements have also been added to character movements to handle acceleration better. And a minor improvement is added to agent path following to support smoother movement (no more constant jittering during walking).
A couple of minor fixings have also been added to fix a bug in collision detection for item placement (which prevents the placement of some large items), and a crashing bug in handling repeated block mining.