Full notes
Full CraftCraft: Fantasy Merchant Simulator update
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What changed
- Gameplay
- Store
- Fixes
- Maps
- Workshop
- UI and audio
Hi Crafters! Happy Appreciate a Dragon Day! Leene here with some good news! We can finally share what we worked together with our character artist Quinn! The Dragon Update! (my personal favorite thus far)
In the full game, you can now make your own dragon! We put a lot of effort in to make it our most layered character creation so far with options to color and pattern your dragon in many ways! And of course, some of the in game characters will react to you being a dragon as they do with other folk types!
Of course, do check out the huge additions we made to the game right before the holidays as well! view
I wanted to share with you some characters I just made with our tool. Of course these are only a few possibilities of many!
"Here be Dragons!"
I would really like to to see your original dragon characters, so do share them in our Discord! I will put my favorite of all the creations up on the Steam Store page as a screenshot!
And I hope you will have as much fun with the character creation as I have had with it!
If you are interested in a bit of a behind-the-scenes look, we had a small interview with the team behind articy:draft, the narrative tool we use for writing and narrative design.
Also we are taking part of the Laughs & Smiles Festival!
Full changelog:
DRAGONS!
Fixed time progression in Endless mode, now night-time is correctly handled for scavenging areas
Fixed map not being available after the last customer in Endless Mode
Added character name to day end screen
Adjusted geode hammer Smithy spawn location (above the anvil now)
Fixed Astrolabe quest to save and load separated astrolabe pieces correctly
Fixed an issue at the end of Story Mode where the end day button could be clicked multiple times resulting in multiple ending sequences
Oh and we will have another sale very soon! Take care! Leene ♡
Source
Changelog.gg summarizes and formats this update. How we read updates.
