In this update9
Full notes
Full Craft & Deliver update
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What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Performance
Craft & Deliver changes
π Tutorial Improvements
The tutorial system has been redesigned.
The overall flow is now more detailed and easier to follow.
Objectives are clearer and provide better guidance for new players.
πͺ΅ Production & Cutting System
Fixed an issue where logs could disappear.
Added a 10% chance for logs to break instead.
Improved and simplified the saw cutting system.
Products are now automatically created when cutting progress reaches 95%.
Added a visual indicator showing the saw's detection area.
Prevented duplicate production of products that have already been cut.
Products can be crafted again after being discarded in the trash.
Fixed cutting guide lines on the Cat Figure product.
π¦ Packaging System
Packaging boxes can now be moved while open.
Improved box closing behavior.
Boxes can now be closed by clicking any of the four flaps.
π Delivery & Vehicle
Reworked the truck bed opening and closing logic.
Clicking the truck bed cover now toggles it open and closed.
Fixed several issues that could cause the vehicle to get stuck.
π§ Workflow & Gameplay
Added support for working on multiple products simultaneously.
Reworked the trash system.
Deleting a product, box, or object now correctly resets only the related production process.
If a multi-part product has an issue, deleting one part will remove all associated parts, allowing the product to be recreated properly.
π§ Orders & Mail System
Added additional product requirement information to order emails.
Emails now clearly indicate whether a product requires painting, polishing, or other additional steps.
π Store & Interface
Added stock information to the Supply Store.
Players can now see how many units of each item remain in stock.
π¨ Visual Fixes
Fixed a visual issue affecting the Tray product.
Fixed cutting guide lines on the Cat Figure product.
π General Fixes
Fixed an issue where hover highlights could occasionally remain stuck on objects.
Fixed various gameplay and interaction issues.
Improved overall stability of production, packaging, and delivery systems.
Source
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