HomeGamesUpdatesPricingMethodology
Steam News30 October 20259mo ago

Early Access - Update 0.2.4

Hello Gamers, i am back with an Update!! Wooo!!! I've been studying so i dont have much time to update. But I've been doing a bit here and there.

In this update3

Full notes

Full Craft & Conquer update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Gamers, i am back with an Update!! Wooo!!! I've been studying so i dont have much time to update. But I've been doing a bit here and there. This update i tried to balance the game a bit more so let me know if i cooked too much with the balancing.

What changed

4 fixes8 additions7 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedHello Gamers, i am back with an Update!! Wooo!!! I've been studying so i dont have much time to update. But I've been doing a bit here and there. This update i tried to balance the game a bit more so let me know if i cooked too much with the balancing.
addedNewItems Can now be Dismantled for materials
addedNewEnemies now have Regen! (5% of Their MaxHP) ABC Non boss Enemies always have 1 or less regen
addedNewNew Menu in RPG "Upgrades".
addedNewAdded Inner Armor (1 Level for now).
addedNewNew Player Stat "Drop Rate".
Dungeon Crit Drops amount0.10.01Dungeon Crit Drops amount decreased, nerf

Craft & Conquer changes

changedHello Gamers, i am back with an Update!! Wooo!!! I've been studying so i dont have much time to update. But I've been doing a bit here and there. This update i tried to balance the game a bit more so let me know if i cooked too much with the balancing.
addedItems Can now be Dismantled for materials
addedEnemies now have Regen! (5% of Their MaxHP) ABC Non boss Enemies always have 1 or less regen
addedNew Menu in RPG "Upgrades".
addedAdded Inner Armor (1 Level for now).

New

  • Items Can now be Dismantled for materials

  • Enemies now have Regen! (5% of Their MaxHP) ABC Non boss Enemies always have 1 or less regen

  • New Menu in RPG "Upgrades".

  • Added Inner Armor (1 Level for now).

  • New Player Stat "Drop Rate".

  • In Info Tab there is now some Stat Details.

Changes

  • Dungeons & RPG UI Rework + Some Color Changes for the whole game.

  • Guild boost reduced by Half for HP Regen, Crit Chance/Damage & Drop Rate.

  • Some items Drop Rates Reduced a little. (With added Drop rate stat, things should be the same early and get better later)

  • Dungeons Now Pause when you run out of Grapes.

  • Saves What Zone you were in and Continues Fighting on Load.

  • Dungeon Stats are now separated from Base Stats.

  • Dungeon Crit Drops amount reduced From 0.1 to 0.01. (to make crit more rare and expandable on)

  • Garbage is now used for dismantling items.

  • Removed the Gem Upgrade System.

  • Zones can now be Only unlocked by killing the previous boss. (just like it used to be before)

  • Some RPG zones Stats Increased a bit.

  • Made so that Pause/Resume state in Dungeons is saved when saving.

  • Max Save Files reduced to 20 Saves. (To reduce clutter)

  • Grapes Tooltip for Consumption updates even when hovered over and changed how it updates.

  • Other Small Changes.

Bugs

  • Fixed a bug where CODERS Dungeon would give Health Regen not Crit Chance.

  • Fixed a Bug where CODERS Dungeon would not finish a run.

  • Fixed a bug where you couldn't switch to ABC when in Numerinos zone.

  • Fixed a bug where Kill Quests would not save progress.

  • Other Smaller Bugs.

Dungeon Stats are separated so that its not as op and i can scale the game better now. In return a new Upgrade System has been added.

Source

Steam News / 30 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.