Full notes
Full CRACKED update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Server
- Maps
- Balance
- UI and audio
Another big update from us with lots of new things and more importantly, a solid base for underlying systems so we can scale even more going forward!
New upgrades
Poison
Double jump
Static surge
Reflex reload
Ghost round
Additions, Changes & Bugfixes
Party system
More music
Music sync with network
Remade matchmaking
Menu rework
Map works
Glass head Health display improved scale
Improved input handling
Re-connection setup
Loading screen info
Damage taken over time fix
Audio in game settings fix
And even more than what's listed here!
Hope you guys like the direction the game is going. We're heavily running on feedback as well, so please let us know if you have any suggestions and improvements!
Source
Changelog.gg summarizes and formats this update. How we read updates.
