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Steam News23 July 202628d ago

Patch 0.4.03

Hello Fellow Penal Colony Workers, Thanks to those of you who reported save corruption issues and to those of you who sent me logs I was finally able to track down and fix two of these.

Full notes

Full Crabmeat update

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Repeated intro

Hello Fellow Penal Colony Workers,

What changed

6 fixes0 additions3 changes0 removals
  • Fixes
  • Performance
  • UI and audio
  • Gameplay
fixedFixed case where keys in the hopper would corrupt saves of any kind. This would likely apply to all keys
fixedFixed rare cases where an empty or null object in the hopper could exist and would break saves
fixedFixed keys not showing any text when moused over, this would also spam logs and lower performance when it was occuring
fixedFixed Journal fonts for some languages still falling back to the incorrect font giving it a stiff look
fixedFixed a component being left enabled on some tank objects which when the tank gate was raised would trigger every frame also lowering performance
fixedFixed particles on small icebergs on collision not spawning correctly and spamming logs

Crabmeat changes

fixedFixed case where keys in the hopper would corrupt saves of any kind. This would likely apply to all keys
fixedFixed rare cases where an empty or null object in the hopper could exist and would break saves
fixedFixed keys not showing any text when moused over, this would also spam logs and lower performance when it was occuring
fixedFixed Journal fonts for some languages still falling back to the incorrect font giving it a stiff look
fixedFixed a component being left enabled on some tank objects which when the tank gate was raised would trigger every frame also lowering performance

Thanks to those of you who reported save corruption issues and to those of you who sent me logs I was finally able to track down and fix two of these. These fixes will not allow recovery of broken saves but SHOULD prevent future corruption, assuming there aren't other edge cases I've missed.

Fixes

  • Fixed case where keys in the hopper would corrupt saves of any kind. This would likely apply to all keys

  • Fixed rare cases where an empty or null object in the hopper could exist and would break saves

  • Fixed keys not showing any text when moused over, this would also spam logs and lower performance when it was occuring

  • Fixed Journal fonts for some languages still falling back to the incorrect font giving it a stiff look

  • Fixed a component being left enabled on some tank objects which when the tank gate was raised would trigger every frame also lowering performance

  • Fixed particles on small icebergs on collision not spawning correctly and spamming logs

Improvements

  • More shader batching improvements to shave a tiny bit more off the cpu rendering costs

*This patch list includes a lot of mentions of log spams, for those who don't know unity generates a log file as you play. This log file is what lets me debug when ya'll report issues as it reports errors. But writing to this file too often can actually chug a fair bit so fixing these can have performance improvements in some cases.

Source

Steam News / 23 July 2026

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