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Steam News18 June 202618d ago

Demo Patch - Audio Settings, Toggle press ingame settings, Tape Fixes & more!

Demo Patch 3 is live! Thanks a ton for the feedback and reviews over the last week. It's helped me rethink some of the systems i thought were good enough for a demo, or just wasn't on my radar atm.

In this update2

Full notes

Full Cozy Game Restoration update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes9 additions3 changes0 removals
  • UI and audio
  • Gameplay
addedDemo Patch 3 is live!Tool toggle press is in more places in the game was just in options before but it's also in ingame options. If its still reported as hard to find i'm going to maybe add a button on the hud
addedDemo Patch 3 is live!Volume and Audio Master Volume added Music Volume added Tons of audio polish and tweaks Audio changes when opening/closing window Bin-osaur makes noises when eating packing peanuts
addedDemo Patch 3 is live!In game options menu added (yaaaayy!) Clearer 'save and quit' button on the options menu Input settings on options menu so you can enable and disable toggle press options for audio too. basically all the normal stuff you'd expect. The only thing I wont be adding is resolution setting because of some spicy ui resizing issues mid-scene
addedDemo Patch 3 is live!Add HairDryer mechanic for heating up stickers to make them easier to remove
addedDemo Patch 3 is live!Add interactable Radio This is a first pass that i'll be adding to with proper button pressing etc
addedDemo Patch 3 is live!Add Dirt and Ink stats when UV tool is active for more detailed information

Cozy Game Restoration changes

addedTool toggle press is in more places in the game was just in options before but it's also in ingame options. If its still reported as hard to find i'm going to maybe add a button on the hud
addedVolume and Audio Master Volume added Music Volume added Tons of audio polish and tweaks Audio changes when opening/closing window Bin-osaur makes noises when eating packing peanuts
addedIn game options menu added (yaaaayy!) Clearer 'save and quit' button on the options menu Input settings on options menu so you can enable and disable toggle press options for audio too. basically all the normal stuff you'd expect. The only thing I wont be adding is resolution setting because of some spicy ui resizing issues mid-scene
addedAdd HairDryer mechanic for heating up stickers to make them easier to remove
addedAdd interactable Radio This is a first pass that i'll be adding to with proper button pressing etc

Demo Patch 3 is live!

Thanks a ton for the feedback and reviews over the last week. It's helped me rethink some of the systems i thought were good enough for a demo, or just wasn't on my radar atm.

TLDR patch notes:

  • Tool toggle press is in more places in the game

    • was just in options before but it's also in ingame options. If its still reported as hard to find i'm going to maybe add a button on the hud

  • Volume and Audio

    • Master Volume added

    • Music Volume added

    • Tons of audio polish and tweaks

    • Audio changes when opening/closing window

    • Bin-osaur makes noises when eating packing peanuts

  • In game options menu added (yaaaayy!)

    • Clearer 'save and quit' button on the options menu

    • Input settings on options menu so you can enable and disable toggle press

    • options for audio too.

    • basically all the normal stuff you'd expect. The only thing I wont be adding is resolution setting because of some spicy ui resizing issues mid-scene

  • Box Tape rework

    • Scrapped the force-based tweezer system to see if a more chaotic wrapping paper style feel would be better.

  • Add HairDryer mechanic for heating up stickers to make them easier to remove

  • Add interactable Radio

    • This is a first pass that i'll be adding to with proper button pressing etc

  • Add Dirt and Ink stats when UV tool is active for more detailed information

  • other QOL stuff i can't remember right now

Next fest high level fixes on my radar

I also figure it'd be nice to share what i'm looking into atm.

Aside from the volume and toggle press stuff, the onboarding is what's missing most. I was hoping the tooltips would be okay but i was very wrong here ːsteamfacepalmː

Over the next couple of days i'l be aiming to push QOL changes to onboarding but it'll probably be one of those things that popup for first time players without a save file. but i'll cross that bridge of how to introduce it when i get there,

Other stuff i'll be looking at adding:

  • WASD rework to make panning default W/S instead of zoom

  • more labels on buttons for hotkeys

  • tool quick switching

  • light lag on uv light switching so there's a couple of extra seconds of light when you turn off the torch

  • better UI raycast blocking so you don't accidentally interact with the carts when working with menu overlays (like rorating carts, using options etc.

Okay here's more details on the changes

There's a new ingame menu now, and you can access it in game by pressing this little button below:

Inside is options for input, audio and more ways to exit the game.

For audio, master audio slider will control everything, and Music volume will just deal with music tracks in game. When you toggle the radio it'll cycle between muted and the volume of your music settings.

You can also open and close windows and the audio will change. use the little hand tool to interact with stuff. You can mess with the lamp, turn the new radio on and off, open windows and move the cart around / rotate it.

Box Tape has been reworked to a more chaotic approach, and the tweezers which i heard more feedback than i thought i would are gone. its pretty much impossible to get stuck here now but please let me know if you have issues!

You can be as slow or as quick as you want now too!

Hair Dryer now can heat stickers, which will make sticker removal much easier and will make it easier to peel without triggering adhesive gunk.

And finally the uv light will show the breakdown of what the different stats for the cart when active. I'll probably iterate on this so there's additional details when the torch is focusing on specific components i the future but it needs a bit of testing imo

Thanks again for all the reviews and comments!

Adam

Source

Steam News / 18 June 2026

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