In this update11
Full notes
Full Cowboy Life Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Balance
- Server
Cowboy Life Simulator changes
Howdy Partners!
As we promised, we are releasing our first patch!
The most important things are:
We added easy combat mode - for players that just want to chill! We added an anti-motion sickness mode! We fixed narrative-blocking bugs - listed below in critical fixes!
And here is the full big list of fixes and repairs!
CRITICAL FIXES:
We fixed Cesar de la Fuente dialogue - the game breaking bug is no longer here! We fixed Otto's broken items and stolen cheque - the items will show up in the mail! We fixed stolen quest items - they are no longer being stolen by bandits!
GAMEPLAY FIXES:
Fixed Ruff lowering ladder while on horse Fixed Ruff Dymond meetingFixed characters stuck half in floor Fixed death screen combat encounterFixed NPC disappearing in dialogueFixed markers during cinematics Fixed tutorial showing despite being disabled Fixed the mailbox Fixed the church NPCs Fixed the boar’s lair
INVENTORY & ITEMS:
Fixed Item condition value Fixed Diablejo’s poster Fixed Diablejo’s drag name display Increased number of item slots in various containers Hemp grows faster and is worth slightly less Fixed holes in the landscape near the chest by the swamp
QUESTS & NARRATIVE:
Blacksmith statue quest Double quest marker at pumping station fixed New dialogue for statues quest with mayor Localization fixes and narrative fixes Quest markers + location fixes
ANIMALS & FARMING:
Fixed milking animals Fixed bee hive synergy Fixed big mean boar random despawn Fixed fence navmesh Fixed moving crates Fixed animal petting achievements Animal death wrappers
AUDIO:
Fixed the music and its application in the settings Lowered the volume of birds, pickaxes and hammers Added the sound of smoking the funny cigarette Fixed the crows
UI/UX:
Added camera smoothing settings Fixed show details UI element Fix UI with character info Added dialogue skipping (not for asian languages yet) Added animated OddQubit’s logo at the start of the game
TECHNICAL:
Bravestand achievement cooldown - entering Bravestand for achievement has an in-game 8 hour cooldown
ART & LEVEL:
Fixed Diablejo in Drag Added wooden statue Fixed waterfall splash effect Added UFO ambient Harbor and master items changes Added herbs and other items Fixed landscape around river and pumping station Changed the green borders Adjusted farm bounds Fixed Viking shield Added dog cave art Reduced spread of Player’s Medium Home to 50 units Added river and herbs around construction zone Removed horse calling locations on the dam Various art and foliage fixes
Thank you for your amazing feedback, bug reports and, of course, your patience! We promise you that more patches and fixes will be coming out.
If you want to be a part of the Cowboy Community, check out our socials: X, TikTok, Instagram, YouTube and join our Discord server!
Source
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