Full notes
Full Covid Simulator update
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What changed
- Gameplay
- UI and audio
- Fixes
First feature update since game launch! Thank you for everyone who has been playing, spreading the game, and giving their valuable feedback! Here's...
What's New
You can now generate a custom covid strain!
Covid strain stats is now fully randomized when you mutate it in game
You can now select what kind of masks employees use at the start
The mouse will now move the screen
Mask/vaccine mandates are their own menu
Mandates now have a more extreme pro/anti vax split
Gave more of an indication where you can add signs
Workers will take on/off their masks on their own
The little videos that pop up now have an "X" button
Fixed a bug where long covid was being assigned immediately instead of after covid has
taken its course
Fixed a bug where some pop up animations weren't playing
Source
Changelog.gg summarizes and formats this update. How we read updates.
