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Steam News12 June 202624d ago

Persistent Bodies, Zombies, Reincarnation & HUD Fixes

This update improves the death system, zombie system, reincarnation flow, and HUD readability. Major changes: Added persistent dead bodies after player death. • Player bodies can now hold loot, gold, and DNA.

Full notes

Full Covert X Universe update

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What changed

0 fixes1 addition2 changes0 removals
  • UI and audio
  • Gameplay
changedThis update improves the death system, zombie system, reincarnation flow, and HUD readability.
addedAdded persistent dead bodies after player death. • Player bodies can now hold loot, gold, and DNA. • Loot is now handled through the corpse instead of a separate visible loot bag. • Players can interact with bodies to loot, extract DNA, or reanimate them. • Added zombie reanimation support from dead bodies. • Zombies are now visible and animated for all online players. • Improved zombie idle, walk, attack, hit, and death animation setup. • Updated reincarnation so the FALLEN choice panel only appears for old-age death. • Combat deaths now go straight to the Underworld like normal. • Added TV-safe HUD support to help stop panels and bars from being cut off. • Added HUD Edge Margin setting so players can adjust the HUD away from screen edges. • Improved fullscreen/native resolution behavior for a sharper image. • Added optional UI scaling to make text and HUD elements easier to read on TVs and Steam Remote Play.
changedThis update makes death, loot, DNA, zombies, reincarnation, and the HUD feel cleaner and more connected to the world.

Covert X Universe changes

changedThis update improves the death system, zombie system, reincarnation flow, and HUD readability.
addedAdded persistent dead bodies after player death. • Player bodies can now hold loot, gold, and DNA. • Loot is now handled through the corpse instead of a separate visible loot bag. • Players can interact with bodies to loot, extract DNA, or reanimate them. • Added zombie reanimation support from dead bodies. • Zombies are now visible and animated for all online players. • Improved zombie idle, walk, attack, hit, and death animation setup. • Updated reincarnation so the FALLEN choice panel only appears for old-age death. • Combat deaths now go straight to the Underworld like normal. • Added TV-safe HUD support to help stop panels and bars from being cut off. • Added HUD Edge Margin setting so players can adjust the HUD away from screen edges. • Improved fullscreen/native resolution behavior for a sharper image. • Added optional UI scaling to make text and HUD elements easier to read on TVs and Steam Remote Play.
changedThis update makes death, loot, DNA, zombies, reincarnation, and the HUD feel cleaner and more connected to the world.

This update improves the death system, zombie system, reincarnation flow, and HUD readability.

Major changes:

  • Added persistent dead bodies after player death. • Player bodies can now hold loot, gold, and DNA. • Loot is now handled through the corpse instead of a separate visible loot bag. • Players can interact with bodies to loot, extract DNA, or reanimate them. • Added zombie reanimation support from dead bodies. • Zombies are now visible and animated for all online players. • Improved zombie idle, walk, attack, hit, and death animation setup. • Updated reincarnation so the FALLEN choice panel only appears for old-age death. • Combat deaths now go straight to the Underworld like normal. • Added TV-safe HUD support to help stop panels and bars from being cut off. • Added HUD Edge Margin setting so players can adjust the HUD away from screen edges. • Improved fullscreen/native resolution behavior for a sharper image. • Added optional UI scaling to make text and HUD elements easier to read on TVs and Steam Remote Play.

This update makes death, loot, DNA, zombies, reincarnation, and the HUD feel cleaner and more connected to the world.

Source

Steam News / 12 June 2026

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