What changed
2 fixes2 additions3 changes0 removals
- Performance
- Fixes
- UI and audio
- Balance
- Maps
- Compatibility
fixedPatch v.08.01.190621 Bugs: - Fixed Invisible units which trigger,, invisible fights” * (We had to disable starting defending units in neutral castles -> No worries this functionality will return in Release ) - Fixed Swap Down buttons. From now on, it will no longer be possible to lead the entire army out of the hero. It was hardly bugging the game - Fixed several bugs that caused crashes ( Still there’s a few left ) - Fixed German Units Infiltrated another creatures - Fixed Creatures not showing up correctly in the stack - Fixed Several small Bugs not worthy to notice - Give Up UI no Longer Shows After Giving up - Fixed a bug where Mati the liar would receive 70 million gold from his kingdom in the 500th turn* *(We forgot to disable this test functionality )
fixedBugs ( Units ): - Fixed Magic Harry stacking on the same hex position - Fixed Greedy PriestBall death loop - Fixed Random Shooting Bears. Bears should no longer shot you with the arrows
changedQ&L - Tooltips now correctly scale with the screen - Creature Tooltip Has Been redesigned ( it is now way smaller ) - Buying a Building Will close GUI. Now you’ll be able to see what exactly is being built - Sound of (It was way 2 annoying ) broken glasses ( Drunkardball ) has been disabled, we’ll re do this sound before release - Swap Buttons Inside the City now works correctly - Added and removed several button tooltips
changedBalance: Nerf Time: - Tier 1 Range Units DMG have been nerfed by roughly 10-20%
changedGeneral: Tooltips Our Idea of Tooltips in general is pretty simple. Anything which You think might have a tooltip -> RMC (Right Mouse Click) Spells / Button Description -> Those are on Mouse Hoover We’re not finished yet with tooltips. More improvements coming at the release.
addedDeveloper Tips: - In order to recruit new Heroes / Review old ones. Buy a building: Heroes Tavern. - You can enter your city by double-clicking the city Icon ( Right Corner of the screen ) - During a battlefield, you Can cast spells only During your Hero Turn.
CountryBalls Heroes changes
fixedPatch v.08.01.190621 Bugs: - Fixed Invisible units which trigger,, invisible fights” * (We had to disable starting defending units in neutral castles -> No worries this functionality will return in Release ) - Fixed Swap Down buttons. From now on, it will no longer be possible to lead the entire army out of the hero. It was hardly bugging the game - Fixed several bugs that caused crashes ( Still there’s a few left ) - Fixed German Units Infiltrated another creatures - Fixed Creatures not showing up correctly in the stack - Fixed Several small Bugs not worthy to notice - Give Up UI no Longer Shows After Giving up - Fixed a bug where Mati the liar would receive 70 million gold from his kingdom in the 500th turn* *(We forgot to disable this test functionality )
fixedBugs ( Units ): - Fixed Magic Harry stacking on the same hex position - Fixed Greedy PriestBall death loop - Fixed Random Shooting Bears. Bears should no longer shot you with the arrows
changedQ&L - Tooltips now correctly scale with the screen - Creature Tooltip Has Been redesigned ( it is now way smaller ) - Buying a Building Will close GUI. Now you’ll be able to see what exactly is being built - Sound of (It was way 2 annoying ) broken glasses ( Drunkardball ) has been disabled, we’ll re do this sound before release - Swap Buttons Inside the City now works correctly - Added and removed several button tooltips
changedBalance: Nerf Time: - Tier 1 Range Units DMG have been nerfed by roughly 10-20%
changedGeneral: Tooltips Our Idea of Tooltips in general is pretty simple. Anything which You think might have a tooltip -> RMC (Right Mouse Click) Spells / Button Description -> Those are on Mouse Hoover We’re not finished yet with tooltips. More improvements coming at the release.
Patch v.08.01.190621 Bugs: - Fixed Invisible units which trigger,, invisible fights” * (We had to disable starting defending units in neutral castles -> No worries this functionality will return in Release ) - Fixed Swap Down buttons. From now on, it will no longer be possible to lead the entire army out of the hero. It was hardly bugging the game - Fixed several bugs that caused crashes ( Still there’s a few left ) - Fixed German Units Infiltrated another creatures - Fixed Creatures not showing up correctly in the stack - Fixed Several small Bugs not worthy to notice - Give Up UI no Longer Shows After Giving up - Fixed a bug where Mati the liar would receive 70 million gold from his kingdom in the 500th turn* *(We forgot to disable this test functionality )
Bugs ( Units ): - Fixed Magic Harry stacking on the same hex position - Fixed Greedy PriestBall death loop - Fixed Random Shooting Bears. Bears should no longer shot you with the arrows
Q&L - Tooltips now correctly scale with the screen - Creature Tooltip Has Been redesigned ( it is now way smaller ) - Buying a Building Will close GUI. Now you’ll be able to see what exactly is being built - Sound of (It was way 2 annoying ) broken glasses ( Drunkardball ) has been disabled, we’ll re do this sound before release - Swap Buttons Inside the City now works correctly - Added and removed several button tooltips
Balance: Nerf Time: - Tier 1 Range Units DMG have been nerfed by roughly 10-20%
General: Tooltips Our Idea of Tooltips in general is pretty simple. Anything which You think might have a tooltip -> RMC (Right Mouse Click) Spells / Button Description -> Those are on Mouse Hoover We’re not finished yet with tooltips. More improvements coming at the release.
Developer Tips
- In order to recruit new Heroes / Review old ones.
Buy a building
Heroes Tavern. - You can enter your city by double-clicking the city Icon ( Right Corner of the screen ) - During a battlefield, you Can cast spells only During your Hero Turn.
Currently Working on
- Save/ Load System
- Support for different resolutions
- Tutorial
- 2 hexed Unit Bug
Even if we thought that our game is pretty straightforward, We’ll introduce a brand new Tip system on top of the tutorial - Small bugs /mistakes – we’ll take care of them during releasing of,,big ones”.
Our prio
Big Things -> Medium -> Small In general, We’ll try to implement as many of your suggestions as we can before the release. So feel free 2 providing Valuable Feedback up here:
Survey Link:
https://docs.google.com/forms/d/1dTjurVNC7mcsNGXlOASGwC7dvdqdHgAdl8lKj3alfBQ/viewform?edit_requested=true
Let the power of Balls be with you!