Full notes
Full Countrified update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
This update was focused on the look of the game, as I said some time ago. Here we complete this transition from a game with various visual styles, to a game with homogeneous textures. I also worked better on the map, which I said was still under construction. As much as the focus was on the visual, also important changes in the gameplay.
Fixed: // - Fixed double click on duplicate materials in the chest. // - Fixed spawnable materials. // - Fixed spawnables where they shouldn't be.
Changes: // - Decreased speed needed to take fall damage. // - It is now possible to rotate all collapsible objects. // - Torch fire slightly altered. // - Reduction of ammo loots around the map (changed to weapons). // - You now have up to 10 rounds to get the ammo loot. // - Reduced foliage in some areas. // - Added foliage in the city. // - Bank redone. // - New buildings created. // - Now the texture of the radioactive bear is more similar to that of the radioactive wolf. // - Texture of the remainder of the remainders meshes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
