Full notes
Full Countrified update
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What changed
- Server
Earlier i played with some friends and we realized that there are still many bugs that i did not notice. This should be the last update of the fixes, but for now we are still going to fix bugs, and i don't intend to rush the game, so we will do things calmly but right.
Changes and fixes: //- Fixed dedicated server not loading your items and position. //- Fixed blank space on playerlist. //- Fixed not getting initial items on server. //- Fixed containers items not being saved in LAN. //- Fixed anims in the Steam inventory. //- Fixed "beber" translation in portuguese UI. //- Fixed crouching anim freezing. //- Fixed Rad Box still being visible after pickup. //- Fixed hitting when you click into the inventory or craft menu. //- Fixed workbench not being saved in LAN. //- Fixed some resources last forever. //- Fixed moon opaque in day. //- Fixed going down through a house's floor. //- Fixed Night Vision Googles sound being triggered on equip a cloth hat with a other of it already equiped. //- Fixed can see through map while swimming. //- Fixed pickable doors always been the clay door. //- Fixed wolf and bear not runnig. //- Fixed doors spawning always as clay. //- Now hatchet and pickaxe makes everything easier, but hatchet takes more wood and pickaxe takes more stone(as suggested). //- Now when you do not get a wood from a tree you revieve the "miss" notification(as suggested). //- Now just group members can open Bronze doors, Iron doors and windows. //- Now you cannot create a group with a name that already exist. //- Now when placing a item while you are placing other item, the first is stopped. //- Now on drop or drag any item, if you are placing something the action is stopped. //- Now when you eat raw meat you lose radiation points. //- Now when you drink from a well you lose radiation points instead health. //- Slight changes in cave to be easier to walk inside it. //- Maximum number of animals per region increased.
Source
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