What changed
0 fixes0 additions2 changes0 removals
changedThis update we focused in the save system and some fixes. Features: - Now you can create up to 8 saves to play in LAN. - Now you can delete a previous save. - Save/load system created in Dedicated Server(now when connected, if you had already played in that server, you load your items and position).
changedFixes: - Reworked the system of earning initial items to correct related bugs(whenever you loaded a LAN game your first two items were replaced with a torch and stone, and equipped items were deleted). - Fixed bug that everytime that you try to start a new LAN game the previously game is loaded. - Fixed bug that you cant place walls above stairs(now you can put one wall on top of the other) - Client's game is generating logs again in path: "C: \ Users{UserName} \ AppData \ Local \ Countrified \ Saved \ Logs".
Countrified changes
changedThis update we focused in the save system and some fixes. Features: - Now you can create up to 8 saves to play in LAN. - Now you can delete a previous save. - Save/load system created in Dedicated Server(now when connected, if you had already played in that server, you load your items and position).
changedFixes: - Reworked the system of earning initial items to correct related bugs(whenever you loaded a LAN game your first two items were replaced with a torch and stone, and equipped items were deleted). - Fixed bug that everytime that you try to start a new LAN game the previously game is loaded. - Fixed bug that you cant place walls above stairs(now you can put one wall on top of the other) - Client's game is generating logs again in path: "C: \ Users{UserName} \ AppData \ Local \ Countrified \ Saved \ Logs".
This update we focused in the save system and some fixes. Features:
- Now you can create up to 8 saves to play in LAN.
- Now you can delete a previous save.
Save/load system created in Dedicated Server(now when connected, if you had already played in that server, you load your items and position).
Fixes: - Reworked the system of earning initial items to correct related bugs(whenever you loaded a LAN game your first two items were replaced with a torch and stone, and equipped items were deleted). - Fixed bug that everytime that you try to start a new LAN game the previously game is loaded. - Fixed bug that you cant place walls above stairs(now you can put one wall on top of the other) - Client's game is generating logs again in path: "C: \ Users{UserName} \ AppData \ Local \ Countrified \ Saved \ Logs".