Full notes
Full Counterpact update
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What changed
- Gameplay
- Store
- Fixes
- Events
- Performance
- Balance
Counterpact changes
New Content:
The Gilded Gauntlet has been added.
The Gilded Gauntlet is a series of challenges within the Gilded Spire that each offer extra difficulty beyond that of a standard Blinding run. Gauntlets will typically offer the standard Blinding rewards (65 Eclipsium and a gilded weapon), on top of rewarding the player with an Essence Remnant when the player completes a Gauntlet for the first time with a weapon within a given week.*
* Weapon skins are not counted separately.
Essence Remnants are rewarded as items, but are a currency solely used by the Gilded Gashapon.
There are currently 4 Gauntlets available; more Gauntlets will be added in future updates.
The Gilded Gauntlet will not appear for players who do not own at least one gilded weapon.
This is to prevent less skilled and less aware players from starting a Gauntlet without wholly knowing what that entails, as Gauntlets use the Blinding difficulty as a base.
Despite the intention of this mechanic, players who have never completed Blinding themselves but obtained a gilded weapon from another player will be able to access the Gilded Gauntlet.
The Gilded Gashapon is now permanently available, starting with the following items:
Goliath Doll (Rare Pet)
Gale Doll (Rare Pet)
Gamble Doll (Rare Pet)
Luster Mite Doll (Rare Pet)
Snail Pulse (Rare Chair)
Gilded Pretzel (Rare Chair)
Goliath's Mallet & Shield* (Rare Lifeguard Weapon Skin)
Gale's Coin Launcher* (Rare Future Shock Weapon Skin)
Gamble's Striker Gun* (Rare Power Surge Weapon Skin)
Gamble's Fury* (Rare Unfathomable Fury Weapon Skin)
Dragon Edge* (Rare Firewall Weapon Skin)
Wall Cutter* (Rare Back Alley Invitation Weapon Skin)
Gold Coin Keychain (Rare Item)
Platinum Coin Keychain (Rare Item)
Weapon skins from the Gilded Gashapon will not be rewarded when completing Blinding difficulty with them in the Gilded Spire. Bug Fixes:
Fixed an issue where pausing in the Gilded Spire would result in objects being hidden.
Viewing an empty offer on a Trade Post now properly wraps the text.
Mode-specific overlays are now properly hidden after a round ends.
Intangible players are no longer able to be subdued.
Players are no longer granted increasing rewards while playing with custom settings.
Players are no longer able to bypass custom character limits after a round has ended.
Disabling decorations no longer causes the game to crash when a weapon with a keychain attached is spawned.
Pressing ESC while a menu or popup is already open in the Gilded Spire no longer opens up the in-game menu.
Balancing Adjustments:
Scythe's and Soul Crusher's dash now only heals on hit for the amount of damage taken during the dash, as opposed to granting a small amount of extra healing should the damage reset threshold not be met.
Graverobber now charges its dash quicker, but the dash inflicts less damage and lacks the damage reset mechanic Shiniko the Reaper's other weapons possess.
Shazia the Dream's grapple strength while carrying a flag has been reduced.
Hypnotic Chain's subduable application speed has been increased.
Orbital Support now provides significantly less healing for the user.
Intervention's attack damage has been slightly decreased.
Intervention's Spirit gain rate has been slightly decreased.
Unfathomable Fury's initial attack damage has been increased.
Unfathomable Fury's spirit gain rate has been increased.
Unfathomable Fury's overheat rate now decreases as it becomes overheated.
The initial overheat rate is now higher than the previous rate.
The final overheat rate is now lower than the previous rate.
The Trick or Treat Candy's healing rate has been lowered significantly.
Miscellaneous:
Holiday event names in item descriptions are now displayed in different colors.
The Emote Bubble emote now appears as an empty emote bubble.
An option has been added to cause allies to flicker when they are completely Hidden.
This option is enabled by default.
Voiceovers have been added for all other applicable characters, excluding Shiniko the Reaper and the Gilded Spire.
Shiniko the Reaper and the Gilded Spire's voiceovers will be added in the near future.
Announcers have been implemented.
The Basic Announcer is selected by default, but those who prefer a more "dynamic" voice may select any one of the playable characters (excluding "Fhuuu" the Angel) as an announcer.
For the sake of stability, Shiniko the Reaper is currently listed as an available announcer; however, selecting her will use the Basic Announcer until her voiceovers become available.
Small arrows now appear above allied Graverobber treasures.
KO streaks are now announced in the event feed for every 5 KO's achieved.
The loss of a KO streak is also announced in the event feed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
