Full notes
Full Counterpact update
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What changed
- Server
- Gameplay
- Maps
- Balance
- Fixes
- Store
Counterpact changes
Balancing Adjustments:
The Eclipsium reward for playing on servers with custom settings has been significantly reduced.
The reworked Hypnotic Chain now inflicts the subduable status more slowly against targets with an imbalance buff.
Bug Fixes:
Fixed manually switching to a specific map not working if the rotation only consisted of one map.
Orbital Support no longer inflicts acid or knockback on allies.
Subduing no longer inflicts attack damage.
This had very little gameplay impact; it would simply cause the damage counter to display more damage than the total health of the victim, though it would also award that extra bit of damage to the score.
Fixed the reworked Hypnotic Chain appearing to begin its decay earlier for other players.
This did not have any impact on usability; it was solely an issue of clarity.
Fixed pets not following their owners during high latency or disconnects.
Fixed an issue where a subdue KO would sometimes be missing its special effects for other net players.
Miscellaneous:
The appearance of the Model 9 outfit has been redone.
Due to issues surrounding the original appearance of the outfit, the original appearance will not be making a return under any circumstance.
The reworked Hypnotic Chain now displays its subdue meter regardless of whether an enemy is chained.
Shazia the Dream's demonstration has been updated to accurately reflect the reworked Hypnotic Chain.
Source
Changelog.gg summarizes and formats this update. How we read updates.
