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Steam News7 May 20261mo ago

Counter-Strike 2 Update

MAPS Cache Fixed various holes in map. Simplified grenade clipping in various areas. Fixed sounds and surfacetypes for various materials. Orange wire spool at Sandbags has been exchanged for white wire.

Full notes

Full Counter-Strike 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Counter-Strike 2 at a glance

23changes3sections1map5gameplay notes5tooling notes

Affected maps

Map changes

mapCacheAdjusted model for window covers to show collision / decals when shot.Adjustments to player clipping and grenade clipping around windows, window covers, and vent entrance.

Gameplay systems

playFixed a case of post-processing glitch when switching spectator targets on maps with different post-processing volumes.
playFixed a case of stuck x-ray silhouettes when switching spectator targets.
playFixed spectator damage overlay effect.
playAdjustments to AWP draw to idle animation transition.
playImproved consistency of grenade jump throws and the accuracy of the jump throw preview camera.

Workshop and tools

toolAdded Instance.RegisterCheatCommand
toolAdded Instance.GetAllPlayerControllers
toolAdded Instance.OnBeginRoundRestart
toolAdded Instance.SetRoundRemainingTime
toolAdded CSPlayerController.AddMoneySpendableNow

Source notes

SPECTATING

  • Fixed a case of post-processing glitch when switching spectator targets on maps with different post-processing volumes.

  • Fixed a case of stuck x-ray silhouettes when switching spectator targets.

  • Fixed spectator damage overlay effect.

MISC

  • Added weapon_accuracy_stack_boost_limit (default value "2") to apply ladder inaccuracy to players boosted by a stack of this many or more players.

  • Adjustments to AWP draw to idle animation transition.

  • Improved consistency of grenade jump throws and the accuracy of the jump throw preview camera.

MAPS

Cache

  • Adjusted model for window covers to show collision / decals when shot.

  • Adjustments to player clipping and grenade clipping around windows, window covers, and vent entrance.

MAP SCRIPTING

  • Added Instance.RegisterCheatCommand

  • Added Instance.GetAllPlayerControllers

  • Added Instance.OnBeginRoundRestart

  • Added Instance.SetRoundRemainingTime

  • Added CSPlayerController.AddMoneySpendableNow

  • Added CSPlayerController.GetMoneySpendableNow

  • Added CSPlayerController.AddMoneyEarnedForNextRound

  • Added CSPlayerController.GetMoneyEarnedForNextRound

  • Added CSPlayerPawn.HasHelmet

  • Added CSPlayerPawn.SetHasHelmet

  • Added CSPlayerPawn.IsScoped

  • Added CSWeaponBase.IsSilencerOn

  • Changed the activator for OnPlayerUse to always be the player

  • Changed the caller for OnPlayerUse to always be the used entity

  • Fixed the value of CSInputs.LOOK_AT_WEAPON

  • Fixed a potential crash in exception handling

Source

Steam News / 7 May 2026

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