Full notes
Full Counter-Strike 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Affected maps
Map changes
Gameplay systems
Server and performance
Source notes
MAPS
Cache
Map-wide clipping fixes and geometry polish.
Fixed some spots where bomb would be unreachable when dropped.
Fixed dynamic shadows breaking in some spots.
Fixed some surface sound types.
ANIMGRAPH 2
Fixed hand popping when counter-strafing with a grenade equipped.
MISC
Limit aim punch to 90 degrees.
Added secondary intersection trace for partially-occluded thirdperson weapons.
Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.
Fixed issue that caused defuse-cables from completely occluded players to also be occluded.
Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.
Source
Changelog.gg summarizes and formats this update. How we read updates.