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Steam News25 February 20265mo ago

Counter-Strike 2 Update

MAP SCRIPTING Added Instance.SetSaveData Added Instance.GetSaveData Workshop maps can write up to 1MB of save data. Workshop saves leverage Steam Cloud and persist across installs.

In this update2

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Full Counter-Strike 2 update

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Counter-Strike 2 at a glance

11changes5tooling notes

Workshop and tools

Added Instance.SetSaveData
Added Instance.GetSaveData Workshop maps can write up to 1MB of save data. Workshop saves leverage Steam Cloud and persist across installs. Save data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb.
Added Instance.OnModifyPlayerDamage Called after all damage properties have been calculated, just before armor and health are modified Replaces Instance.OnBeforePlayerDamage Includes hitgroup in event data
Added hitgroup to OnPlayerDamage event data
Added CSDamageFlags.IGNORE_ARMOR

Source notes

MAP SCRIPTING

  • Added Instance.SetSaveData

  • Added Instance.GetSaveData

    • Workshop maps can write up to 1MB of save data.

    • Workshop saves leverage Steam Cloud and persist across installs.

    • Save data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb.

  • Added Instance.OnModifyPlayerDamage

    • Called after all damage properties have been calculated, just before armor and health are modified

    • Replaces Instance.OnBeforePlayerDamage

    • Includes hitgroup in event data

  • Added hitgroup to OnPlayerDamage event data

  • Added CSDamageFlags.IGNORE_ARMOR

  • Added CSPlayerPawn.IsInputPressed

  • Added CSPlayerPawn.WasInputJustPressed

  • Added CSPlayerPawn.WasInputJustReleased

  • Added enum CSInputs

  • Fixed bug where CSDamageTypes was exported under the name CSDamageType

MISC

  • Map guides for de_ancient can now be used on de_ancient_night and vice versa.

Source

Steam News / 25 February 2026

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