Full notes
Full Counter-Strike 2 update
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GAMEPLAY
Fixed a case where a disconnected player could cause a poltergeist CT model to appear in the middle of the map
Player model of a disconnecting player should now immediately suicide when disconnect is detected instead of lingering for 10 additional seconds under certain conditions
Fixed a case where damage prediction was incorrect due to view angle changes mid-spray
Lag compensation now runs when shooting at teammates and mp_teammates_are_enemies is enabled even when mp_friendlyfire is disabled
UI
Fixed layout inconsistencies for ranks display and player profiles
MAPS
Train
Updated sounds on main menu background
Improved movement around ladders
Fixed various gaps in map
Fixed z-fighting in various spots
Inferno
Fixed various holes
Adjusted clipping in multiple spots
Fixed various texture bugs
Nuke
Fixed a spot that players could get stuck on
Office
Fixed a case where a T would spawn in the air
Source
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