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Steam News7 November 20241y ago

Counter-Strike 2 Update

[ GAMEPLAY ] Various adjustments to bullet hit feedback. Fixed a case mid-spray where lag compensation would rewind target hitboxes further into the past than what was on screen.

Full notes

Full Counter-Strike 2 update

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GAMEPLAY

  • Various adjustments to bullet hit feedback.

  • Fixed a case mid-spray where lag compensation would rewind target hitboxes further into the past than what was on screen.

  • Jumping in place on a sloped surface will no longer result in players sliding a short distance.

  • Fixed a bug where C4 could be defused from any height.

ANIMATION

  • Fixes for IK logic to improve third-person feet posing, especially on slopes.

  • Fixed a case where the feet and legs of players could pop out of position when exiting the bomb-plant animation.

  • Reduced animation-related network bandwidth usage.

MATCHMAKING

  • Added more detailed matchmaking stats for players who try to find a match at off-peak times of day.

MISC

  • Activating an Armory Pass no longer grants the first Armory Credit immediately. All 40 Armory Credits can be earned by playing and earning XP.

MAPS

Office

  • Fixed geometry in the problematic jumping corner.

Ancient

  • Reworked collision on the staircase to A-main for better player movement.

  • Removed a tree that was creating a distracting shadow at A site.

  • Adjusted collision to better match visible geometry so that players can hug the walls more closely.

  • Fixed a few lighting bugs.

  • Reduced shadows to increase perf in some areas.

  • Fixed some spots in house where you could get stuck.

  • Fixed collision gap at the bottom of B ramp.

  • Fixed some disappearing mesh.

Nuke

  • Fixed some lighting errors on lower graphics settings.

Anubis

  • Fixed a gap in geometry.

Source

Steam News / 7 November 2024

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