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Steam News2 November 20232y ago

Release Notes for 11/2/2023

[ WORKSHOP ] Enabled uploading CS2 maps to the workshop Community Servers can host workshop maps Added paint metalness and roughness by color features to Solid Color, Hydrographic, and Spray-Paint finishes in the Item E

Full notes

Full Counter-Strike 2 update

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WORKSHOP

  • Enabled uploading CS2 maps to the workshop

  • Community Servers can host workshop maps

  • Added paint metalness and roughness by color features to Solid Color, Hydrographic, and Spray-Paint finishes in the Item Editor

  • Added option to toggle "Automatic PBR Color Correction" to all sticker types in Item Editor

  • Various Item Editor help system updates including "mat_fullbright 10" to test PBR

  • Various updates to workshop tools

GAMEPLAY

  • Fixed a case where user commands would be ignored in poor network conditions

  • Fixed a case where weapons would fire faster than intended

  • Fixed a case where clients would show multiple gunshots for one actual shot

  • Fixed a case where players would fail to keep their weapons between rounds of overtime

  • Fixed some instances of dropped weapons falling out of the gameplay space

  • In firstperson, dead players will now see their own ragdoll at the server-authoritative lag-compensated position of their demise

  • Decoy grenades interact aesthetically with smoke clouds

  • Smoke grenades now have a minimum fuse duration to prevent smokes from prematurely detonating if stuck in crevices

  • Players now ignore individual damage events dealing less than one point of damage

  • Knife attacks will now prioritize enemies and will only hit teammates if there are no enemies in range

  • Knife attacks no longer predict damage effects or sounds on the client

  • Knife attack immediately after switching to a knife will always deal full damage amount

  • For a given map location, eye height is now consistent regardless of how the player arrived

MAPS

  • INFERNO

    • Fixed clipping in various areas

    • Fixed various microgaps

    • Fixed disappearing meshes in skybox

    • Removed birds that got mistaken for grenades

SERVERS

  • Added sv_maxuptimelimit setting to request server shutdown after certain number of uptime hours.

  • Support -sv_maxuptimelimit command line parameter to randomly select uptime limit per instance within a range, e.g. "-sv_maxuptimelimit 48-72" command line parameter will request game server instance to self-shutdown somewhere between 48 and 72 hours by issuing "sv_shutdown" command on the game server.

  • Added game server startup timing log records.

  • Game servers will now print global chat messages when players acknowledge newly acquired items while connected to the game server.

  • Fixed a bug showing 100% packet loss immediately after connection

  • Fixed a bug where scoreboard ping could get stuck at a value lower than the real ping

MISC

  • Improved rendering of stickers

  • Added wins and wins-needed to Competitive Play Menu map tiles

  • Fixed various minor HUD bugs

  • Fixed various skins and sticker bugs

  • Fixed various bugs with item inspection UI

  • Fixed a skinning issue with Trapper Aggressor agent's legs

  • Improved performance of player animations on client and server

  • Smoke grenade canister changed to chrome material

  • "Boost Player Contrast" no longer applies to dead players

  • Adjusted microphone voice threshold value

Source

Steam News / 2 November 2023

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