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Steam News4 July 201313y ago

Counter-Strike: Global Offensive Update Released

[ MISC ] - Playing a demo recorded on a workshop map will attempt to automatically download and display that workshop map.

Full notes

Full Counter-Strike 2 update

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[ MISC ] - Playing a demo recorded on a workshop map will attempt to automatically download and display that workshop map. - Added a convar cl_download_demoplayer to control whether demo player is allowed to download external resources, defaults to 1 allowing downloads from workshop, allows 2 for downloading all other external resources that could be referenced by community server. - Added engine support for versioning official maps, so demo playback will seamlessly download and load matching version of the map when playing back older demos. ( Currently supports Nuke, Inferno, Dust2 ) - Fixed rare crashes in HUD when game events were received before HUD elements were fully loaded.

[ GAMEPLAY ] - Additional minor buffs to the Aug and Sig. - Smoke grenades have been adjusted to make their view-obscuring overlay match the smoke volume shape more precisely as well as some other minor fixes.

[ SPECTATING ] - Spectating a flashed player via GOTV now shows an additional effect and icon to indicate blindness without obscuring the spectators view. - Fixed a case where GOTV spectator would get the round radar template instead of the square one. - Grenade trajectories are now on by default in spectator x-ray view. Convar sv_grenade_trajectory_time_spectator will adjust visible trail duration.

[ MAPS ] - Made a pass at incorporating some lessons learned from Mirage to original maps. Also, bug fixes. De_Inferno:

  • Widened apartment hallway near A
  • Replaced red car in middle with solid cover
  • Fixed radar naming on haycart
  • Improved visibility De_Nuke:
  • Added radar names Bug fixes
  • Improved visibility De_Dust2:
  • Improved visibility
  • Bug fixes De_Aztec:
  • Improved visibility De_Train:
  • Improved visibility

Source

Steam News / 4 July 2013

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