Full notes
Full Counter-Strike 2 update
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Release Notes for 12/12/2012
[ GAMEPLAY ] -Merged elements of Volcano's DE_NUKE_VE map into standard DE_NUKE. -In the main menus, replaced mapgroup carousel with a map picker. Players can now select which maps they want to match-make into. -Maps in map picker show expected wait time.
[ MISC ] -Improved performance in CPU-bound cases. -Fixed missing ladder sound when moving at full speed on ladders. -Added support for muting microphone in play with friends lobby. -Fixed cases where spectator UI wouldn't appear during GOTV demo playback. -Fix for crash caused by extinguished fire. -ESC key now closes Server Browser dialog. -Made CHudMenu have input priority over Scaleform. -Reduced default vgui font size for resolutions >1600. -Whitelisted mp_match_restart_delay. -Limiting physics timestep to 64 to eliminate high tickrate physics bugs, such as bouncing guns. -Server no longer creates physics objects for players to reduce server cpu load. To re-enable, set cs_enable_player_physics_box to '1'.
Source
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