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Steam News4 May 201214y ago

Counter-Strike: Global Offensive Beta Update Released

Gameplay: • Added Classic Casual to the Find a Game options. • Increased running inaccuracy of rifles and snipers. Lowered recoil of negev, lowered standing inaccuracy for negev.

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Full Counter-Strike 2 update

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Gameplay: • Added Classic Casual to the Find a Game options. • Increased running inaccuracy of rifles and snipers. Lowered recoil of negev, lowered standing inaccuracy for negev. improved famas secondary burst grouping, increased ak47 recoil • Added money bonus to knife kills. • Bot difficulty tuned. • Removed the grace period for defusing the bomb as it allows to many hard-to-fix exploits. • Fixed elite cycle time to be the same as CSS

UI: • Update to the Main Menu screen: - Rank medals earned by the player will now be displayed underneath their name. • Play menu screen updates: - Updates to win panel for Arms Race including: improvements to displaying the winner, animated elements, and progression icons. • Fixed demo playback loading screen problem. • Fixed placeholder elements on generic loading screen. • Added timer to continue loading screen. • Fixed assists in death messages showing up in modes other than "Classic". • Fixed the "Next Weapon" panels not displaying properly in Arms Race before you got your first kill. • Fixed alert text popping (position/opacity) behind the Exclamation Point graphic when the animation first comes up when the buy time has expired. • Condensed spectator panel to minimize overlap with other hud elements. • Removed old green tint from radar directional arrow and ring to match current HUD gray color scheme. • Win panel can now show progress made towards stat based achievements completed that round. • Fixed Demolition mode next weapon icons being incorrect. • Added missing outline on incendiary grenade icon. • When using a gamepad, the left and right shoulder button glyphs will gray out when there is no one left to spectate. • Fix for the gun icons being too big and cutoff.

Maps: • Added Nuke SE • Added Inferno SE • Dust SE - Added overviews for radar • Aztec SE - Added overviews for radar • Dust - Adjusted size of buy zones for both CT and T's. • Shorttrain - Updated radar overhead map: Removed corner sections, towers, and yellow "garbage" can from bomb planting zone. • Train - Increased accuracy of bomb and buy zone graphical indicators on radar image. • Inferno - Updated size and location of buy and spawns zone graphics. • St Marc - Rescaled radar overhead map and angled the bomb zone graphic to match the actual angle of the zone. - Adjusted color-correction settings. • Safehouse - Adjusted color correction settings. - Adjusted radar image scale and position. • Italy - Adjusted buy and spawn zone graphics for CT's and T's. - Fixed extra-large and bright light coronas in hostage area and Wine Cellar. - Fixed a tree at Right Alley - Made a slew of accessible areas inaccessible. Thank you, Maiho for identifying these. - Adjusted color-correction settings. • Aztec - Updated buy and spawn zone graphics on radar image. • Dust 2 - Expanded and moved both the CT a T buy and spawn zones in radar image. • Bank - Increased active game area border line weight from 1 to 2 pixels in radar. - Adjusted color-correction settings. - Fixed stretching polygons on the door frame at Gas Station. - Fixed the door model at Market. • Nuke - Adjusted spawn and buy zone graphic indicators on radar image. • Baggage - Readjusted color-correction settings. • Lake - Increased active game area border line weight from 1 to 2 pixels in radar. - Adjusted color correction settings. • Sugarcane - Updated color-correction settings.

Source

Steam News / 4 May 2012

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