Full notes
Full Cosmula update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
New Spaceship: AS Pyramida
The AS Pyramida is a high health spaceship capable of shooting projectiles in multiple directions!
Primary weapon: Triple Lasers
Secondary weapon: Heat Orbs
Utility: Control Boost
Passive: Efficient Repairing
Ultimate: Pyramid Laser
The AS Pyramida also has alternate components to discover as you level it. There is also a new achievement for AS Pyramida Mastery that comes with its own avatar border.
I wonder what the AS Pyramida alternate primary weapon is...
New Spaceship: SS Needle
The SS Needle is an extremely fast and high damage spaceship with a focus on piercing shields.
Primary weapon: Rapid Railgun
Secondary weapon: Piercing Burst Lasers
Utility: Blink Drive
Passive: Stationary Control
Ultimate: Rear Guided Laser Barrage
The SS Needle also has alternate components to discover as you level it. There is also a new achievement for AS Needle Mastery that comes with its own avatar border.
What shields?
New Unlockable Spaceship Passives
Every spaceship now has an unlockable passive, so that's a total of 11 new passives. The new component is unlocked when reaching level 20 with a spaceship. We'll leave these new components for you to discover in Cosmula!
Fixes & Changes
Reduced AS Orbion Hull Detonator hull damage from 10 to 9
Increased heat capacity of the SS Siphon alternate primary weapon
Improved combat cursor responsiveness
Fixed a game breaking bug that sometimes causes the SS Siphon to become invincible
Fixed a bug which caused the SS Siphon to siphon incorrect amounts of hull and shield
AS Orbion shield adjustment
Adjusted some spaceship component names
Adjusted the text of some tooltips
Minor fixes and improvements
Thanks for playing Cosmula and expect the 1.0 release early next year!
Source
Changelog.gg summarizes and formats this update. How we read updates.
