Full notes
Full Cosmodrill update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
The demo has been translated to simplified and traditional Chinese.
Bug fixes include:
Preventing overflow of text
Timescale issues when using certain gadgets and opening blocking UI at the same time
Fixed enemies not detecting player again after loosing detection of player once
Fixed dialogue of pirate stations not being displayed in the right order
Fixed main menu buttons being displayed while settings are still open after changing resolution
Fixed enemies spawning initially even though player is too far away
Source
Changelog.gg summarizes and formats this update. How we read updates.
