Full notes
Full Cosmodrill update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Cosmodrill changes
Bug fixes
NPC Dialogue is now displayed correctly
Bug that let players get stuck in black holes is fixed
Bug that let players move through walls inside the hidden vaults is fixed
Bombs in planets and gadget bomb now destroy tiles in a certain radius
Resources dropped by lootboxes when the players storage is already full can now be collected again
Improved User Experience
UI Element that displays the current amount of XP
An additional button for flying more slowly, allowing for more control
Enemies loose detection of the player at a certain distance
Tutorial dialogue explaining how charges work was rephrased to be clearer
Projectiles are now slower
Dialogue can now be skipped using E instead of left mouse button to allow one-handed control
Backgrounds of planets are now darker to make them more distinguishable
Source
Changelog.gg summarizes and formats this update. How we read updates.
