Full notes
Full Cosmochoria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Cosmochoria changes
Not gonna get fancy. Lots of work to do!
BUGFIX: Hub Planet on spawned universe not refilling health.
BUGFIX: Heart on old man planet not showing up correctly if planet has been captured but player isnt on it.
BUGFIX: Where tha music go? Was not coming back after bosses. It was because the music died with them.
BUGFIX: Spamming Hologram with jump/space can bring up incorrect messages.
GAMEPLAY: Charged superlaser uses fuel
GAMEPLAY: SuperWeapon armor refuels jetpack faster.
BUGFIX: Triple Dragons not giving the stone.
BUGFIX: Planting / Building Invincibility was on all characters, not just ninja. Hope you enjoyed. ;)
OCD: Add a half a second delay before jump & shoot operate again when reading messages (to prevent constant shoot / jump while reading)
UI: Add a back button to the loadout screen.
BUGFIX: Hologram music not fading out.
BUGFIX: Groundworm wasnt appearing. Sorry he’s back.
BUGFIX: Portals not opening on spawned galaxies.
- BALANCEImproved the effect of space friction so it’s a little more noticeable.
Source
Changelog.gg summarizes and formats this update. How we read updates.
