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Steam News16 March 201511y ago

Build 0.170 - The PAX Fixes

Hey friends, some major changes here mostly in leading up to the big showcase at PAX East in Boston.

Full notes

Full Cosmochoria update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey friends, some major changes here mostly in leading up to the big showcase at PAX East in Boston. Huge love if you saw the game out there -- you made my weekend awesome just by stopping by to say hey and play :D I learned a lot of things that weekend that are reflected in these changes. Hopefully its a good compromise between players who have been playing since the beginning and players who have never touched it before. That's what Im aiming for. Any feedback, let me know. Hope you enjoy and a huge shoutout to Jessi who did the majority of those awesome background you see scattered around the galaxy now. :) Great work Jess. My crystals planets were cool... but your stuff is better. Hugs yall. 0.170 Changelog

What changed

16 fixes2 additions16 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Fixes
  • Maps
addedNEW PLANET ENVIRONMENTS!
changedUI: Slimmed up the bottom UI
changedCONTROL: B or S Button = Toggle Radial Menu (instead of hold) Holding should still work...
changedUI: Made the map icon (compass) always point SOMEWHERE!!!!!
fixedBUGFIX: Hi light showing when menu not active (gamepad)
fixedBUGFIX: Simons face offset

Cosmochoria changes

addedNEW PLANET ENVIRONMENTS!
changedUI: Slimmed up the bottom UI
changedCONTROL: B or S Button = Toggle Radial Menu (instead of hold) Holding should still work...
changedUI: Made the map icon (compass) always point SOMEWHERE!!!!!
fixedBUGFIX: Hi light showing when menu not active (gamepad)

NEW PLANET ENVIRONMENTS!

UI: Slimmed up the bottom UI

CONTROL: B or S Button = Toggle Radial Menu (instead of hold) Holding should still work...

UI: Made the map icon (compass) always point SOMEWHERE!!!!!

BUGFIX: Hi light showing when menu not active (gamepad)

BUGFIX: Simons face offset

BUGFIX: Hearts not appearing on all planets.

BUGFIX: Starting from Stone = Grey Planets

BUGFIX

Artifact Rarity not working...

UI

Cleaned up tutorials.

GAMEPLAY: Small jump when planting seeds.

UI: Cleaned up font smoothing on primary fonts.

UI: Have better Gamepad Prompts/Notifications

INTRO: Made jetpack not function until you’ve spawned your first planet. Helps ease peeps into the actual gameplay.

INTRO: Made first planet always small, only need 3 plants. Helps get the gist of your task...

GAMEPLAY: Magnetize Powerups, Crystals and Dimensional Stones Store the amount of seeds you had in hand when restoring from a stone..

BUGFIX: Fixed floating metal. SHouldnt see it anymore.

BUGFIX: Frozen Enemy Bullets

TUTORIAL: (2 step) Make an instruction prompt for using gamepad so that it tells you how to select icons… (While crouching, use the left stick to highlight an action. Use A or Right trigger to perform that action.

BUGFIX: Info on Map Items shows when map closed.

UI: Hologram Pods are ‘confirm’ now so you dont miss the message.

BUGFIX: Flashing player when warping wasnt working properly.

BUGFIX: Opening chest wont bring up menu.

FIxed some Hologram bugs.

UI: More prominent old man talk notifier (Press B/S)

UI: Make Default Option on title screen always be “Play"

UI: Make menu options wrap to the top/bottom using keyboard or gamepad.

UI: Normal message confirm is checkmark

UI: Talk notifier on npcs (like plants)

BUGFIX: Map offset

BUGFIX: Plant bar not showing up if overlapping henge

BUGFIX: Putting down items gets u stuck

BUGFIX: Boss sight not far enough

BUGFIX: Remove button prompts on bad plants and supernovad towers

UI: Moved tutorial popups to top right.

UI: Switched radial menu to act as “toggle” instead of ‘hold” to show - much more natural for gamepad.

UI: Tweaks to HUD - 10% thinner. 6.7% lighter. like the new iPhone. Hope you dig.

Source

Steam News / 16 March 2015

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