Full notes
Full Cosmochoria update
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Repeated intro
Hey friends, some major changes here mostly in leading up to the big showcase at PAX East in Boston. Huge love if you saw the game out there -- you made my weekend awesome just by stopping by to say hey and play :D I learned a lot of things that weekend that are reflected in these changes. Hopefully its a good compromise between players who have been playing since the beginning and players who have never touched it before. That's what Im aiming for. Any feedback, let me know. Hope you enjoy and a huge shoutout to Jessi who did the majority of those awesome background you see scattered around the galaxy now. :) Great work Jess. My crystals planets were cool... but your stuff is better. Hugs yall. 0.170 Changelog
What changed
- Gameplay
- UI and audio
- Store
- Fixes
- Maps
Cosmochoria changes
NEW PLANET ENVIRONMENTS!
UI: Slimmed up the bottom UI
CONTROL: B or S Button = Toggle Radial Menu (instead of hold) Holding should still work...
UI: Made the map icon (compass) always point SOMEWHERE!!!!!
BUGFIX: Hi light showing when menu not active (gamepad)
BUGFIX: Simons face offset
BUGFIX: Hearts not appearing on all planets.
BUGFIX: Starting from Stone = Grey Planets
BUGFIX
Artifact Rarity not working...
UI
Cleaned up tutorials.
GAMEPLAY: Small jump when planting seeds.
UI: Cleaned up font smoothing on primary fonts.
UI: Have better Gamepad Prompts/Notifications
INTRO: Made jetpack not function until you’ve spawned your first planet. Helps ease peeps into the actual gameplay.
INTRO: Made first planet always small, only need 3 plants. Helps get the gist of your task...
GAMEPLAY: Magnetize Powerups, Crystals and Dimensional Stones Store the amount of seeds you had in hand when restoring from a stone..
BUGFIX: Fixed floating metal. SHouldnt see it anymore.
BUGFIX: Frozen Enemy Bullets
TUTORIAL: (2 step) Make an instruction prompt for using gamepad so that it tells you how to select icons… (While crouching, use the left stick to highlight an action. Use A or Right trigger to perform that action.
BUGFIX: Info on Map Items shows when map closed.
UI: Hologram Pods are ‘confirm’ now so you dont miss the message.
BUGFIX: Flashing player when warping wasnt working properly.
BUGFIX: Opening chest wont bring up menu.
FIxed some Hologram bugs.
UI: More prominent old man talk notifier (Press B/S)
UI: Make Default Option on title screen always be “Play"
UI: Make menu options wrap to the top/bottom using keyboard or gamepad.
UI: Normal message confirm is checkmark
UI: Talk notifier on npcs (like plants)
BUGFIX: Map offset
BUGFIX: Plant bar not showing up if overlapping henge
BUGFIX: Putting down items gets u stuck
BUGFIX: Boss sight not far enough
BUGFIX: Remove button prompts on bad plants and supernovad towers
UI: Moved tutorial popups to top right.
UI: Switched radial menu to act as “toggle” instead of ‘hold” to show - much more natural for gamepad.
UI: Tweaks to HUD - 10% thinner. 6.7% lighter. like the new iPhone. Hope you dig.
Source
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