In this update2
Full notes
Full Cosmo Riders update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Riders,
What changed
- Maps
- Events
- Gameplay
- Balance
Cosmo Riders changes
New changes
Added detailed descriptions into Battle-stage-stats screen.
Make player invincible when boss is defeated and destroy all enemy units.
Added bonus$ by difficulty to all sources of neuro-bucks rewards.
Allow to manage contracts on research screen and btw systems.
Missions give bonus% of $ collected on stage.
Show 'install mod' screen on start of system map stage (if upgrade was postponed on battle stage).
Repair 50% of damage on 'Assault space station' when finish solar system.
Updated 'Fragile freight' galaxy: mega-cargo-box can be pulled now and it weights more to resist falling rocks.
Fixed save-load for battle stages in galaxies with special conditions, default arena stage was loaded. There still can be loaded arena stage once for old save files (created in previous game version).
Update 'kickback galaxy' description.
Decrease kickback force to 120 from 150.
Graphics
Updated scene border VFX.
Updated graphics of player ship.
Updated comet warning VFX.
Thanks and lucky rides!
Source
Changelog.gg summarizes and formats this update. How we read updates.
