We took some notes from the launch party at Soria Moria, and made a couple of improvements to several key aspects.
Full notes
Full Cosmo Clash update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
Gameplay
UI and audio
Compatibility
changedWe took some notes from the launch party at Soria Moria, and made a couple of improvements to several key aspects.
added+ Players can now move freely within their "READY BOX" - making it easier to learn the controls pre-match. + Reduced 'Special Crate' hp. They can now be destroyed with only 1 shot. + Bullets are now 75% slower inside SLUDGE (up from 90%). + HUD elements now react to HUD being pushed by player. + Ready Countdown now starts from 5 sec. + Ammo/Shield Prompts now blink to make them more visible.
changedTo enter the beta-build, right click Cosmo Clash in your library and click 'properties'. From here, select Betas and select 'beta' from the dropdown menu.
Cosmo Clash changes
changedWe took some notes from the launch party at Soria Moria, and made a couple of improvements to several key aspects.
added+ Players can now move freely within their "READY BOX" - making it easier to learn the controls pre-match. + Reduced 'Special Crate' hp. They can now be destroyed with only 1 shot. + Bullets are now 75% slower inside SLUDGE (up from 90%). + HUD elements now react to HUD being pushed by player. + Ready Countdown now starts from 5 sec. + Ammo/Shield Prompts now blink to make them more visible.
changedTo enter the beta-build, right click Cosmo Clash in your library and click 'properties'. From here, select Betas and select 'beta' from the dropdown menu.
We took some notes from the launch party at Soria Moria, and made a couple of improvements to several key aspects.
+ Players can now move freely within their "READY BOX" - making it easier to learn the controls pre-match. + Reduced 'Special Crate' hp. They can now be destroyed with only 1 shot. + Bullets are now 75% slower inside SLUDGE (up from 90%). + HUD elements now react to HUD being pushed by player. + Ready Countdown now starts from 5 sec. + Ammo/Shield Prompts now blink to make them more visible.
To enter the beta-build, right click Cosmo Clash in your library and click 'properties'. From here, select Betas and select 'beta' from the dropdown menu.