Full notes
Full Cosmic Trip update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Balance
♪ strategy enhancements bleep bleep ♪ Today's patch brings an overhaul of the spawn points in the strategy mode - this should make each match much more varied and overall the matches will be less of a long grind than before. You can use the toggles in the spaceship menu to select 1, 2, or 3 zones. The default will be two randomly chosen zones. There's an experimental bot-group-follow button on the map screen too (top-right button). It is a little unclear right now, but basically you just select a group and press that and they will follow you around. They can be a little slow, but it mostly works - it's fun to get a squad and go hunting. Thoughts and feedback welcome. Finally, we replaced the Audio SDK - the one we were using was extremely slow, so the CPU load should be much lower now, especially in late-game. Changelist:
replace audio sdk (huge cpu performance improvement)
added zone randomization
added zone new spawn points
added drone follow button (experimental)
added setting for twitch user income multiplier
fixed various rare spawn issues
fixed drone selection increase/decrease counters
adjusted refinery speed faster
adjusted laser bot damage down
adjusted assault bot damage up
adjusted enemy travel speed down
PS. thanks for everyone who updates reviews since early access - it helps a lot Report bugs or chat about the game here: FAQ: http://steamcommunity.com/app/427240/discussions/0/352788917749583687/ Discord: https://discord.gg/013jLi10e03zz346o Twitch Guide: http://steamcommunity.com/app/427240/discussions/0/1290691937712292707/ Manual: https://drive.google.com/file/d/0B6f_9yIrlXIySllOOXR4aURNelU/view?usp=sharing Stay funky!
Source
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