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Steam News25 July 202511mo ago

New Weapons & Direct Mining

Control Check Skip Added Players can now skip control checks Remote Ore Supplying Command Added Sell ores remotely from the command panel at reduced prices, without visiting stations.

Full notes

Full Cosmic Miners update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions7 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
changedBeyond the items listed above, numerous other bug fixes, and minor quality-of-life adjustments have been implemented to ensure a smoother and more enjoyable gameplay experience.
changedNext Update Focus: System-Level Optimization
changedWe are shifting our development focus toward core system optimizations. Upcoming improvements include:
changedTick rate performance improvements
changedReduced draw calls and improved UI rendering performance
changedThreading improvements for AI logic

Cosmic Miners changes

changedBeyond the items listed above, numerous other bug fixes, and minor quality-of-life adjustments have been implemented to ensure a smoother and more enjoyable gameplay experience.
changedNext Update Focus: System-Level Optimization
changedWe are shifting our development focus toward core system optimizations. Upcoming improvements include:
changedTick rate performance improvements
changedReduced draw calls and improved UI rendering performance
Control Check Skip AddedPlayers can now skip control checks
Remote Ore Supplying Command AddedSell ores remotely from the command panel at reduced prices, without visiting stations.
Direct Mining Command AddedMine directly without using drones if you have the Mining Module. Direct mining grants x2 resources.
New Weapons AddedGauss, Pulse, Gatling, and EMP weapons introduced with homing and freezing variants.
Difficulty Scaling UpdatedHarder difficulty settings now include shorter day durations.
Mission Completion Bug FixedMissions now only complete under correct conditions.
Silent Mode Command AddedMakes the ship invisible to enemies, but disables movement.
Auto Forward Command AddedAllows your ship to move forward automatically without input.
Enemy Weapons VariedEnemy ships now use a variety of weapon types.
Auto Target Command AddedYou can now click on enemies to automatically target them.
Enemy Weapon Fire Rate AddedEnemy weapons now have defined firing speeds.
Anomaly Visibility Bug FixedAnomalies now correctly respect visibility and no longer deal hidden damage.
Turkish Language Support ImprovedLocalization for Turkish has been refined and expanded.
New Weapon and Explosion SoundsUpdated audio for better immersion in combat scenarios.
Enemy Spawn Amount IncreasedEnemy ship count has been doubled for greater challenge.
Pit Station RelocatedPit station is now placed near Vireon Planet.
Operator Drone Bonus AddedOperators can now extend the range of your drones.

And much more...

Beyond the items listed above, numerous other bug fixes, and minor quality-of-life adjustments have been implemented to ensure a smoother and more enjoyable gameplay experience.

Next Update Focus: System-Level Optimization

We are shifting our development focus toward core system optimizations. Upcoming improvements include:

  • Memory management enhancements

  • Tick rate performance improvements

  • Reduced draw calls and improved UI rendering performance

  • Threading improvements for AI logic

If you're experiencing performance issues, feel free to reach out via Discord, your feedback will be extremely valuable for the upcoming optimization update.

Source

Steam News / 25 July 2025

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