Full notes
Full Cosmic Miners update
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What changed
- Fixes
- Balance
- Maps
Cosmic Miners changes
| Mine Widget Range Indicator Displays | Distance Indicator to minable objects to assist player navigation. |
|---|---|
| Reduce Base Detection Overlay | Overlay detection radius reduced by 25% for better Gameplay. |
| Gate Rotation Activation for Hyperdrive | Gate now rotates to indicate hyperdrive activation status. |
| Cargo Damage Drop Chance | When taking damage, there's a 20% chance a cargo item will drop. |
| Cargo Bar Display | A visual cargo capacity bar is now available in the UI. |
| Speedometer Display | A speedometer has been added to display the ship’s velocity. |
| New Sound and Music | updated sound effects and music tracks for a more immersive experience. |
Hyperdrive State Logging Inverted Corrected the reversed log messages for hyperdrive activation/deactivation.
Anomaly Hit Detection Issue Anomalies were dealing damage even when not visible.
Duplicate Mission Completion Fixed bug where completing one mission type would complete all of that type.
Cosmic Map Initial Load Bug Resolved issue where player position and planet name did not appear on first game load.
Source
Changelog.gg summarizes and formats this update. How we read updates.
