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Steam News25 November 20257mo ago

Hotfix Week 3 - Fixes for Enemy Missiles, Pause Menu Focus, Hi Score Screen

Hotfix follow-up to the Week 3 update which corrects the following: Fixed an issue with enemy missiles which were not being destroyed by the L2-B Ship's Primary Weapons.

Full notes

Full Cosmic Destroyer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
  • Balance
  • Server
fixedHotfix follow-up to the Week 3 update which corrects the following:
fixedFixed an issue with enemy missiles which were not being destroyed by the L2-B Ship's Primary Weapons.
fixedFixed an issue where the boss kill explosion sound was not respecting the SFX level
fixedFixed an issue with the High Score screen staying open after submitting a new score
fixedFixed an issue where players would get a prompt telling them they completed all content after finishing Stage 2 and could not continue on (EA users can currently play through to Stage 3's mid-boss)
changedThe L2-B Ship has had its Option Drone count reduced from 3 to 2. This was originally balanced when there were only spinning Option Drones, but now with the trailing type it is simply out of balance with the other ships. Spinning drones have their place but may need a tweak to be equally appealing (i.e. perhaps spinning type offers offensive bonus vs. defensive abilities of trailing option).
The L2-B Ship has had its Option Drone count32The L2-B Ship has had its Option Drone count decreased, nerf

Cosmic Destroyer changes

fixedHotfix follow-up to the Week 3 update which corrects the following:
fixedFixed an issue with enemy missiles which were not being destroyed by the L2-B Ship's Primary Weapons.
fixedFixed an issue where the boss kill explosion sound was not respecting the SFX level
fixedFixed an issue with the High Score screen staying open after submitting a new score
fixedFixed an issue where players would get a prompt telling them they completed all content after finishing Stage 2 and could not continue on (EA users can currently play through to Stage 3's mid-boss)

Hotfix follow-up to the Week 3 update which corrects the following:

  • Fixed an issue with enemy missiles which were not being destroyed by the L2-B Ship's Primary Weapons.

  • Fixed an issue where the boss kill explosion sound was not respecting the SFX level

  • Fixed an issue with the High Score screen staying open after submitting a new score

  • Fixed an issue where players would get a prompt telling them they completed all content after finishing Stage 2 and could not continue on (EA users can currently play through to Stage 3's mid-boss)

The L2-B Ship has had its Option Drone count reduced from 3 to 2. This was originally balanced when there were only spinning Option Drones, but now with the trailing type it is simply out of balance with the other ships. Spinning drones have their place but may need a tweak to be equally appealing (i.e. perhaps spinning type offers offensive bonus vs. defensive abilities of trailing option).

As always, if you have an issue you can reach out on Discord or Post a discussion on the Steam Forums (Discord preferred, faster)

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Steam Forum

Source

Steam News / 25 November 2025

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