HomeGamesUpdatesPricingMethodology
Steam News23 October 20178y ago

Cosmic Awakening VR Update [Oct. 22, 2017]

Hey everyone! This update is mostly stability and bug fixes. Some bigger changes are still in the works, but I wanted to get these changes out. Happy Halloween!

Full notes

Full Cosmic Awakening VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! This update is mostly stability and bug fixes. Some bigger changes are still in the works, but I wanted to get these changes out. Happy Halloween! - Fixed bug where a character model was stretching irregularly when loading - Fixed bug where game didn't reenable movement after reloading - Fixed bug where doors were incorrectly unlocked - Fixed a bug with a main menu button working incorrectly - Improved some object culling to slightly increase performance - Fixed bug where some breakable objects weren't breaking correctly - Updated some SDKs and the Engine - Other misc bug fixes

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHey everyone! This update is mostly stability and bug fixes. Some bigger changes are still in the works, but I wanted to get these changes out. Happy Halloween! - Fixed bug where a character model was stretching irregularly when loading - Fixed bug where game didn't reenable movement after reloading - Fixed bug where doors were incorrectly unlocked - Fixed a bug with a main menu button working incorrectly - Improved some object culling to slightly increase performance - Fixed bug where some breakable objects weren't breaking correctly - Updated some SDKs and the Engine - Other misc bug fixes

Cosmic Awakening VR changes

fixedHey everyone! This update is mostly stability and bug fixes. Some bigger changes are still in the works, but I wanted to get these changes out. Happy Halloween! - Fixed bug where a character model was stretching irregularly when loading - Fixed bug where game didn't reenable movement after reloading - Fixed bug where doors were incorrectly unlocked - Fixed a bug with a main menu button working incorrectly - Improved some object culling to slightly increase performance - Fixed bug where some breakable objects weren't breaking correctly - Updated some SDKs and the Engine - Other misc bug fixes

Source

Steam News / 23 October 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.