Full notes
Full Cosmic Ascension update
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What changed
0 fixes0 additions1 change0 removals
- Balance
changedFirst level enemies made weaker by ~15% - Level 2 and 3 enemies made weaker by ~5% - Final boss buffed by ~5% - "Nomad" damager per level per projectile increased from 1 to 2 - "Reverse Engineer" energy regen increased per level from 0.1 to 0.2 - "Control Field" damage per level increased from 10 to 15
First level enemies made weaker by ~15% - Level 2 and 3 enemies made weaker by ~5% - Final boss buffed by ~5% - "Nomad" damager per level per projectile increased from 1 to 2 - "Reverse Engineer" energy regen increased per level from 0.1 to 0.2 - "Control Field" damage per level increased from 10 to 15
Source
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