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Steam News23 June 20224y ago

Patch 1.110 - Balancing Changes

First level enemies made weaker by ~15% - Level 2 and 3 enemies made weaker by ~5% - Final boss buffed by ~5% - "Nomad" damager per level per projectile increased from 1 to 2 - "Reverse Engineer" energy regen increased

Full notes

Full Cosmic Ascension update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedFirst level enemies made weaker by ~15% - Level 2 and 3 enemies made weaker by ~5% - Final boss buffed by ~5% - "Nomad" damager per level per projectile increased from 1 to 2 - "Reverse Engineer" energy regen increased per level from 0.1 to 0.2 - "Control Field" damage per level increased from 10 to 15
2 - "Control Field" damage per level10152 - "Control Field" damage per level increased, buff
  • First level enemies made weaker by ~15% - Level 2 and 3 enemies made weaker by ~5% - Final boss buffed by ~5% - "Nomad" damager per level per projectile increased from 1 to 2 - "Reverse Engineer" energy regen increased per level from 0.1 to 0.2 - "Control Field" damage per level increased from 10 to 15

Source

Steam News / 23 June 2022

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