Full notes
Full Corrupted Souls update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings,
What changed
- Gameplay
- Fixes
- Maps
This update includes several key fixes and improvements based on user feedback and internal testing. As an independent developer from the Arab world, I am committed to steadily refining Corrupted Souls and ensuring a more stable and immersive experience for all players.
Changes & Fixes:
🔄 Boss Reset Fix Resolved an issue where starting a new game did not correctly reset boss states, causing them to disappear if the player died after the first encounter.
🎭 Transformation Animation Fix Addressed an animation glitch during the transformation sequence to ensure a smoother and more visually consistent experience.
🗺️ Tutorial Loading Fix Fixed a bug where the world map was loading before the player had completed the tutorial section.
🎯 Targeting System Update Targeting now functions based on camera direction rather than character orientation, allowing for more intuitive and responsive enemy lock-on.
💀 Souls Remnant Fix The Souls Remnant will now correctly respawn after re-entering the game, enabling players to retrieve their lost power.
Thank you for your continued support. More updates and enhancements are on the way.
– Hashem Atrash Developer of Corrupted Souls
Source
Changelog.gg summarizes and formats this update. How we read updates.
