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Steam News19 December 20241y ago

V1.1 Stability and Tacos

V1.1 Stability and Tacos Update! A month after launch and we've noted some bugs and made some improvements!

Full notes

Full Corridor VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition4 changes1 removal
  • Performance
  • Gameplay
  • Balance
  • Fixes
changedV1.1 Stability and Tacos Update!
changedA month after launch and we've noted some bugs and made some improvements! The full change log is as follows:
addedAdded tacos that can be eaten by players (request by Reddit user ChrizTaylor)
changedTweaked platforming difficulty by making the player have a higher air movement speed and applying a very small momentum boost when first jumping (feedback from X user @JayRyan909)
removedNo longer force the player to drop grabbable when they've collided with wall traps (this was just more annoying than difficult)
fixedFixed entity interaction rooms to display correct responses

Corridor VR changes

changedV1.1 Stability and Tacos Update!
changedA month after launch and we've noted some bugs and made some improvements! The full change log is as follows:
addedAdded tacos that can be eaten by players (request by Reddit user ChrizTaylor)
changedTweaked platforming difficulty by making the player have a higher air movement speed and applying a very small momentum boost when first jumping (feedback from X user @JayRyan909)
removedNo longer force the player to drop grabbable when they've collided with wall traps (this was just more annoying than difficult)

V1.1 Stability and Tacos Update!

A month after launch and we've noted some bugs and made some improvements! The full change log is as follows:

  • Added tacos that can be eaten by players (request by Reddit user ChrizTaylor)

  • Tweaked platforming difficulty by making the player have a higher air movement speed and applying a very small momentum boost when first jumping (feedback from X user @JayRyan909)

  • No longer force the player to drop grabbable when they've collided with wall traps (this was just more annoying than difficult)

  • Fixed entity interaction rooms to display correct responses

  • Fixed mirrored cubes to have their physics enabled when on the opposite side

  • Fixed final portal sometimes not unlocking correctly

  • Fixed jumping tutorial from playing even if they player has already cleared that room (so they obviously don't need to know how to jump)

  • Fixed subtitles not correctly splitting up

Thanks for your support as we continue to work on improvements!

Source

Steam News / 19 December 2024

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