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Steam News28 February 20224y ago

February Update + Something Cool Coming Soon!

As we dive into the final steps of development, we’re super excited to share our progress for the month. Let’s take a look at what we achieved during February!

Full notes

Full CORPSE FACTORY update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • UI and audio
  • Gameplay
  • Store
changedOur entire voice cast has finished recording, and we’ve edited and implemented their performances into the game. We need to finalize a handful of line retakes, but this should be wrapped up quickly! It’s such a thrill playing through the game now that it is voiced! Our PC build for the game is shaping up well. We spent the month trying to improve performance and squash a couple of lingering bugs. If all goes well, we’ll be able to spend some time next month focusing on developing Steam-specific features, such as achievements and cloud saves. Our Nintendo Switch build is coming along nicely! There’s a lot more to consider when developing for this platform. The hardware is a little more restrictive than PC, so we’ve spent a lot of time optimizing game assets (graphics, music, voice) to ensure the game performs well on this console. We’re still working on ironing out a few things - there are a couple of inconsistencies with Joy-Con controls that we’re trying to smooth out right now. In other news:
addedWe’re working with a very talented (and very famous) singer to produce a brand new song in collaboration with our composer, Alec Shea. This is a BIG deal, and I think you’re all going to love it. You’re in for a real treat when we drop the final track soon… For now, we need to remain tight-lipped, but keep an eye (or an ear) on our social pages in the coming weeks.
changedSteam ( https://store.steampowered.com/publisher/rivercrow )

CORPSE FACTORY changes

  • Retakesmode
changedOur entire voice cast has finished recording, and we’ve edited and implemented their performances into the game. We need to finalize a handful of line retakes, but this should be wrapped up quickly! It’s such a thrill playing through the game now that it is voiced! Our PC build for the game is shaping up well. We spent the month trying to improve performance and squash a couple of lingering bugs. If all goes well, we’ll be able to spend some time next month focusing on developing Steam-specific features, such as achievements and cloud saves. Our Nintendo Switch build is coming along nicely! There’s a lot more to consider when developing for this platform. The hardware is a little more restrictive than PC, so we’ve spent a lot of time optimizing game assets (graphics, music, voice) to ensure the game performs well on this console. We’re still working on ironing out a few things - there are a couple of inconsistencies with Joy-Con controls that we’re trying to smooth out right now. In other news:
addedWe’re working with a very talented (and very famous) singer to produce a brand new song in collaboration with our composer, Alec Shea. This is a BIG deal, and I think you’re all going to love it. You’re in for a real treat when we drop the final track soon… For now, we need to remain tight-lipped, but keep an eye (or an ear) on our social pages in the coming weeks.
changedSteam ( https://store.steampowered.com/publisher/rivercrow )

As we dive into the final steps of development, we’re super excited to share our progress for the month. Let’s take a look at what we achieved during February!

Our entire voice cast has finished recording, and we’ve edited and implemented their performances into the game. We need to finalize a handful of line retakes, but this should be wrapped up quickly! It’s such a thrill playing through the game now that it is voiced! Our PC build for the game is shaping up well. We spent the month trying to improve performance and squash a couple of lingering bugs. If all goes well, we’ll be able to spend some time next month focusing on developing Steam-specific features, such as achievements and cloud saves. Our Nintendo Switch build is coming along nicely! There’s a lot more to consider when developing for this platform. The hardware is a little more restrictive than PC, so we’ve spent a lot of time optimizing game assets (graphics, music, voice) to ensure the game performs well on this console. We’re still working on ironing out a few things - there are a couple of inconsistencies with Joy-Con controls that we’re trying to smooth out right now. In other news:

We’re working with a very talented (and very famous) singer to produce a brand new song in collaboration with our composer, Alec Shea. This is a BIG deal, and I think you’re all going to love it. You’re in for a real treat when we drop the final track soon… For now, we need to remain tight-lipped, but keep an eye (or an ear) on our social pages in the coming weeks.

Twitter (https://twitter.com/rivercrowstudio)

Youtube (https://www.youtube.com/rivercrowstudio)

Steam (https://store.steampowered.com/publisher/rivercrow)

We’ll wrap things up here for now. Looking forward to sharing more with you soon!

Source

Steam News / 28 February 2022

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