In this update3
Full notes
Full Corporate Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Balance
Corporate Hell changes
Hi everyone, it's Max from Made in Less, and if you're reading this at all, thank you! Corporate Hell was selected to participate in Debut Festival 2025 to celebrate my studio's first creation. Let's get the big questions out of the way.
What's in the playtest?
Great question, me. This build of the game is essentially a Demo Beta, if you will. It is what I expect the demo of the game to encapsulate, but it's not entirely set in stone. I didn't want to release a demo that has the potential to change quite a bit by the full release (especially because your save file will not transfer). So, playtest to the rescue. The playtest captures the first seven days of content for Corporate Hell, but does not limit you there. You can play the main gameplay loop as much as you'd like, but new recipes, messages, and interferences all end around Day 7.
It is a good representation of how the game works and gives you a taste/introduction to how the story will unfold. There are also a few tiny hints of some of the psychological horror elements I have planned.
What do I get for participating?
Money. Cold, hard cash. Just kidding, I'm broke. Hopefully, you get a little bit of joy and excitement for what's to come. You also get my immense gratitude. Most importantly, you get a chance to shape the future of this game. Your insight can have a major impact on the direction of new and existing features in V1.0.
Will the playtest still be available after the festival?
Yes! I haven't settled on when the playtest will close, but it will be up for at least a couple of months. That being said, all feedback is appreciated as early as possible. I am actively developing the rest of the game to meet an early 2026 release date.
Hope you have fun! If you have any issues, feel free to report them to madeinlessgames@gmail.com
Source
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