Full notes
Full Coronation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
Changes: - As an experiment, all castles remain after each round, along with their blocks, walls, decorations and lighting. - Lowered critical damage and rarity bonuses of weapons and tools. - Widened the lifesteal differences of the metals and rarities of shields. - Villagers of a slain Human automatically join the Knights faction. - Instead of 100 Wood, Farms cost 20, Altars and Bars cost 30.
Fixes:
- Gathering twice the resources in one hit.
- Knights being unable to access bookshelves.
- Pack Horse resources not updating for Knights.
- People summary UI overlapping each other.
- Player names not updating properly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
