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Steam News14 May 20197y ago

Graphics Overhaul

Hey Guys! Just another quick update on the beta build, I've decided to make the switch to Unity's new HDRP rendering system, which uses entirely new shaders and a whole new method of lighting.

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Full Corona MotorSport update

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Repeated intro

Hey Guys! Just another quick update on the beta build, I've decided to make the switch to Unity's new HDRP rendering system, which uses entirely new shaders and a whole new method of lighting. This should bring Corona's graphics up to par and make photorealism achievable. Massive framerate and performance improvements will also be a result of this change, as lighting will be baked into the scene data rather than calculating it each frame with a dynamic sky. Each track will feature different times and weather scenarios that are pre-rendered to choose from as opposed to just cycling through them in realtime. The old method hurt in-game performance and sacrificed render quality in exchange for constantly changing lighting and weather. I'll be posting a few screenshots as soon as I have the scenes and vehicles reconfigured for HDRP. Cheers!

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedHey Guys! Just another quick update on the beta build, I've decided to make the switch to Unity's new HDRP rendering system, which uses entirely new shaders and a whole new method of lighting. This should bring Corona's graphics up to par and make photorealism achievable. Massive framerate and performance improvements will also be a result of this change, as lighting will be baked into the scene data rather than calculating it each frame with a dynamic sky. Each track will feature different times and weather scenarios that are pre-rendered to choose from as opposed to just cycling through them in realtime. The old method hurt in-game performance and sacrificed render quality in exchange for constantly changing lighting and weather. I'll be posting a few screenshots as soon as I have the scenes and vehicles reconfigured for HDRP. Cheers!

Corona MotorSport changes

addedHey Guys! Just another quick update on the beta build, I've decided to make the switch to Unity's new HDRP rendering system, which uses entirely new shaders and a whole new method of lighting. This should bring Corona's graphics up to par and make photorealism achievable. Massive framerate and performance improvements will also be a result of this change, as lighting will be baked into the scene data rather than calculating it each frame with a dynamic sky. Each track will feature different times and weather scenarios that are pre-rendered to choose from as opposed to just cycling through them in realtime. The old method hurt in-game performance and sacrificed render quality in exchange for constantly changing lighting and weather. I'll be posting a few screenshots as soon as I have the scenes and vehicles reconfigured for HDRP. Cheers!

Luke Japaridze LucasGame Studios

Source

Steam News / 14 May 2019

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