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Steam News27 May 20188y ago

Update 3.05 Progress

Hey guys! I've been hard at work on Update 3.05 since last month and I've already added a boatload of new features.

Full notes

Full Corona MotorSport update

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Repeated intro

Hey guys! I've been hard at work on Update 3.05 since last month and I've already added a boatload of new features. As of now, this update is intended to be the final ALPHA edition of Corona MotorSport before it's prepped for full release on Steam as a finished product. Here's what's on the roster so far for 3.05

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Performance
addedHey guys! I've been hard at work on Update 3.05 since last month and I've already added a boatload of new features. As of now, this update is intended to be the final ALPHA edition of Corona MotorSport before it's prepped for full release on Steam as a finished product. Here's what's on the roster so far for 3.05
addedComplete vehicle physics overhaul better framerates, reduced CPU overhead more accurate physics calculations true 3d tire simulation with updated Pacejka algorithims forced induction (turbo/supercharging) simulation improved vehicle handling More responsive steering at high speeds New particle effects for tire smoke/dirt/etc And more!
changedDubai Circuit - Currently in progress: Testing realtime global illumination and performance overhead of the hotel's parametric glass pane roof, over half a million polys alone!
changedImproved Racing AI (again)
changedImproved day/night system

Corona MotorSport changes

addedHey guys! I've been hard at work on Update 3.05 since last month and I've already added a boatload of new features. As of now, this update is intended to be the final ALPHA edition of Corona MotorSport before it's prepped for full release on Steam as a finished product. Here's what's on the roster so far for 3.05
addedComplete vehicle physics overhaul better framerates, reduced CPU overhead more accurate physics calculations true 3d tire simulation with updated Pacejka algorithims forced induction (turbo/supercharging) simulation improved vehicle handling More responsive steering at high speeds New particle effects for tire smoke/dirt/etc And more!
changedDubai Circuit - Currently in progress: Testing realtime global illumination and performance overhead of the hotel's parametric glass pane roof, over half a million polys alone!
changedImproved Racing AI (again)
changedImproved day/night system
  • Complete vehicle physics overhaul

    • better framerates, reduced CPU overhead

    • more accurate physics calculations

    • true 3d tire simulation with updated Pacejka algorithims

    • forced induction (turbo/supercharging) simulation

    • improved vehicle handling

    • More responsive steering at high speeds

    • New particle effects for tire smoke/dirt/etc

    • And more!

  • Dubai Circuit - Currently in progress: Testing realtime global illumination and performance overhead of the hotel's parametric glass pane roof, over half a million polys alone!

  • Improved Racing AI (again)

  • Improved day/night system

There's a lot more to come, and I look forward to finishing up the Alpha series and re-launching Corona MotorSport this summer! I've also got more exciting news, but I'll save that for a little later ;) As always,

Luke Japaridze LucasGame Studios

Source

Steam News / 27 May 2018

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