Full notes
Full Corona MotorSport update
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Repeated intro
Hey guys! After over 7 months of hard work, I have finally finished the update and it is now live on Steam!
What changed
- Gameplay
- UI and audio
- Maps
- Compatibility
- Performance
Corona MotorSport changes
What's New
Updated engine to Unity 2017.2
New sky system
Complete graphics overhaul - updated post processing, reworked lighting system, improved reflections
Major physics improvements
Major AI improvements - drivers are smarter, lose control less and are harder to beat
UI overhaul - new main menu and pause menu UI
New HUD design
New car - Factory Five Type 65-R
Added detailed animated suspension system to MK4 and Type 65 coupe
New driver model and improved IK solving
Steering wheel now shakes at high speeds (visual improvement)
New Track - Barcelona
New spawning system - spawning errors and game breaking bugs should be much less frequent when loading a level
New main menu level
New vehicle sound system - realistic engine sounds
Improved geometry of vehicles - added detail to models instead of just using normal maps and textures
New color picker - user can now pick manufacturer colors for each vehicle with different shader properties for added realism
Settings menu - now fully functional and glitch-free - Resolution settings can only be changed before launching game, everything else can be changed in-game.
Monza track - replaced billboard trees with SpeedTree trees, replaced several buildings with more optimized and better looking versions, added pit garages with animated crew
Removed deprecated and redundant assets from build, size slightly reduced
Switched to 64-bit executable - game will only run on 64 bit machines due to performance and RAM requirements. Please let me know if you are on a 32 bit machine so I can try and continue supporting 32 bit if necessary, it is outdated but I won't alienate my customers :)
Performance improvements
Removed features
Vehicles These will all return in the next patch as they are still being worked on
Serato Stretto - currently setting up physics for vehicle
Tonnerre Serpent - Redesigning body and optimizing model
Chevette G1 - Redesigning vehicle
Tracks These will all return in the next patch as they are still being worked on
Daytona - Model is just too hideous and riddled with problems, currently being redesigned
Taghkhanic - Collision issues with track that needed to be fixed
Misc These will all return in the next patch as they are still being worked on
Volumetric Grass - bogged down performance, caused mesh errors (random spots of black and flickering) and is not compiling in Unity 2017
I hope you all enjoy this update and I look forward to finishing Corona MotorSport in the coming months! As always, Luke Japaridze LucasGame Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
