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Steam News7 July 20261mo ago

Hot Fix Update 10.2: Falling Leaves from Trees

a batch of fixes and polish since the last hot fix update. a lot of this came straight from your discussion feedback, responses, and discord, so thank you for that.

Full notes

Full Cornucopia® update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions6 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedthe artist added unique falling leaves when you hit trees and when they collapse (here's some of them, theres like over 70 types or so, 1 per each tree type)
fixedthe watering can that could "run dry" and stay broken even after restarting the game is fixed. it repairs itself on load, so water works again for both filling the can and fishing. if your save got hit by this, it heals the moment you load it.
removedthe unstuck button no longer drops you right back into the hole you were stuck in.
fixedfixed a racing softlock (you could get stuck if you ended up outside the race room mid race).
fixedfixed chickens and roosters cloning themselves when you loaded an autosave.
changedthe pet info box stopped vanishing after you go in and out of buildings.

Cornucopia® changes

addedthe artist added unique falling leaves when you hit trees and when they collapse (here's some of them, theres like over 70 types or so, 1 per each tree type)
fixedthe watering can that could "run dry" and stay broken even after restarting the game is fixed. it repairs itself on load, so water works again for both filling the can and fishing. if your save got hit by this, it heals the moment you load it.
removedthe unstuck button no longer drops you right back into the hole you were stuck in.
fixedfixed a racing softlock (you could get stuck if you ended up outside the race room mid race).
fixedfixed chickens and roosters cloning themselves when you loaded an autosave.

a batch of fixes and polish since the last hot fix update. a lot of this came straight from your discussion feedback, responses, and discord, so thank you for that.

  • the artist added unique falling leaves when you hit trees and when they collapse (here's some of them, theres like over 70 types or so, 1 per each tree type)

  • the thump when a tree hits the ground is back, and the whole collapse scales with the tree now, a little one taps down and a big one lands heavy. wood chips, leaves, logs and fruit all scatter along where the trunk actually fell instead of piling in one spot. and a falling tree can crush what it lands on.

  • the watering can that could "run dry" and stay broken even after restarting the game is fixed. it repairs itself on load, so water works again for both filling the can and fishing. if your save got hit by this, it heals the moment you load it.

  • closed a couple of progress blockers: the spider not dropping the race gun, and the slime boss's tractor oil vanishing if your bag was full. both drop on the ground now so they can't be lost.

  • the unstuck button no longer drops you right back into the hole you were stuck in.

  • fixed a racing softlock (you could get stuck if you ended up outside the race room mid race).

  • the triple refining yield card actually triples now, it was only doubling.

  • tried to fix achievements again (let me know if its still broken)

  • fixed chickens and roosters cloning themselves when you loaded an autosave.

  • the pet info box stopped vanishing after you go in and out of buildings.

  • cooking festivalyour dish finally counts. a pile of real dishes (blueberry pie, cherry pie, cheesecake, tempura, gyoza and about 30 more) weren't in any theme list, so they scored nothing no matter what you cooked. fixed, plus a cozy 1st/2nd/3rd placement.
  • the lava pusher stopped erupting after you played it a bunch. fixed, it can erupt again.

  • fixed a few games leaving your controller button or mouse cursor stuck after you closed them.

  • scratch cards are smoother, and the lucky clover card finally gives a real shot at a cornucopia fragment.

  • more feel across the arcade: baskets pop the net, target shooting makes a sound on every shot even a miss, and a bunch of games buzz your controller on a good hit or a miss so you actually feel it.

  • tilling, watering and fishing level up about twice as fast now, so they keep pace with mining and combat instead of lagging way behind.

  • trimmed the plain stone flood from mining and the plant-fibre flood from weeds and flowers, so your bags stop filling up with stuff you'd never use.

  • new games now start you with a random cheap weapon in your storage shed, plus a card pack and a scratch pack to open if you're not in progression mode

  • rocks crack, dirt mounds crumble, and bushes snap when you break them, your actions have their sound back. and sound effects fire instantly now with no hitching.

  • topped up translation lines across 29 languages that were quietly showing english (menus, tips, festival chatter, villager small talk). Improved chinese translations

  • the game now opens in your language automatically the first time, if your steam or pc is set to one of our 30 languages. it only guesses once, and it never overrides a language you picked yourself.

  • a big cleanup on the japanese version too (names and numbers filling in, colours and effects showing, and some garbled or wrong-language lines fixed).

thank you

david

When changing things and fixing bugs, it can sometimes cause more bugs lol

So please report them asap, so I can fix them. Also I'm working on other systems at the same time and have to turn them off for the update, so that could also cause bugs. So thanks for being understanding, but I did my best :)

Source

Steam News / 7 July 2026

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