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Steam News13 February 20264mo ago

Development Update - Playtest completed and Demo on the way

We've been hard at work on CornerQuest. The playtest was recently completed! We received great feedback and suggestions. Many of those suggestions have been implemented.

Full notes

Full Corner Quest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Store
changedHighlights of what's changed since playtest closed:
changedThe pixel-art font has been changed for a much more clean and readable one. The UI and text should be much easier to read in all windows sizes
addedWe've added lootable containers! Defeated enemies have a chance to drop a container that could yield a temporary buff such as potions or food.
addedWe've added a spell synergy system. When certain spells are equiped together, they can activate a synergy which can result in different things depending on the synergy. For example, Fireball spell can start to leave burning ground when equipped with a certain other spell.
addedWe've added the awakening/meta-progress system. The run can now be ended to purchase permanently upgrades via Runes.

Corner Quest changes

changedHighlights of what's changed since playtest closed:
changedThe pixel-art font has been changed for a much more clean and readable one. The UI and text should be much easier to read in all windows sizes
addedWe've added lootable containers! Defeated enemies have a chance to drop a container that could yield a temporary buff such as potions or food.
addedWe've added a spell synergy system. When certain spells are equiped together, they can activate a synergy which can result in different things depending on the synergy. For example, Fireball spell can start to leave burning ground when equipped with a certain other spell.
addedWe've added the awakening/meta-progress system. The run can now be ended to purchase permanently upgrades via Runes.

We've been hard at work on CornerQuest.

The playtest was recently completed! We received great feedback and suggestions. Many of those suggestions have been implemented.

If all goes as planned the demo will be release early March 2026.

Highlights of what's changed since playtest closed:

  • The pixel-art font has been changed for a much more clean and readable one. The UI and text should be much easier to read in all windows sizes

  • We've added lootable containers! Defeated enemies have a chance to drop a container that could yield a temporary buff such as potions or food.

  • We've added a spell synergy system. When certain spells are equiped together, they can activate a synergy which can result in different things depending on the synergy. For example, Fireball spell can start to leave burning ground when equipped with a certain other spell.

  • We've added the awakening/meta-progress system. The run can now be ended to purchase permanently upgrades via Runes.

Source

Steam News / 13 February 2026

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