Full notes
Full CORN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Store
- Balance
Corn Week 3 and patch 1.5.0 has arrived.
Changes
New crafting recipe: Trans Cornography
Fix leaderboards
Add fullscreen mode
Volume settings will now save
Inventory will now display a count of total owned corn
Fixed multiplier bug for certain locales
Various other improvements
Drops, Explained Every 7-10 days, one Corn of each rarity will be permanently removed from the drop pool (except Mythical). A new corn will be added in it's place. Mythical corn will stay in the drop pool longer, but will rotate out eventually. That means 5 new Corn each week - 4 new drops and one in the store.
Current Drop Pool Common (82.8%) ‣ Corn, Trans Corn, Rocket Corn, Red Corn
⁃ Added: Red Corn ⁃ Removed: Reverse Corn
Uncommon (15%) ‣ Neon Corn, Invert Corn, Mexicorn
⁃ Added: Mexicorn ⁃ Removed: Blacked Corn
Rare (2%) ‣ Circorncision, Ethereal Corn
⁃ Added: Corn on the Cobson ⁃ Removed: Ethereal Corn
Legendary (0.2%) ‣ UniCorn
⁃ Added: UniCorn ⁃ Removed: Malevolent Corn
Mythical (0.01%) ‣ Memories of Corn
Special (Item Store) ‣ Cornade, Lunar Corn, Initial Corn Offering
⁃ Added: Initial Corn Offering ⁃ Removed: Blazing Corn
Other There is a high demand for crafted corn right now, if you create a corn that could be crafted using existing corn, there is a high chance I will add it to the game and you will receive your highly coveted Sneed Corn.
Source
Changelog.gg summarizes and formats this update. How we read updates.
