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Steam News16 July 202627d ago

v0.1.4 — Save & Quit and Bug Fixes

We've received requests for a way to save mid-run and continue later, so this update adds exactly that. To keep the tension intact, a save can only be loaded once and cannot be made during battle.

Full notes

Full Corelith update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • Events
  • Balance
addedWe've received requests for a way to save mid-run and continue later, so this update adds exactly that. To keep the tension intact, a save can only be loaded once and cannot be made during battle.
addedNew Features
addedAdded mid-run saving Use "Save and Quit" in the pause menu to save your adventure, then resume it with "Continue" on the title screen. Cannot be used during battle.
changedImprovements
changedHovering over the wave timer now shows an explanation of how waves and bonus rewards work
changedAdjusted the pause menu position

Corelith changes

addedWe've received requests for a way to save mid-run and continue later, so this update adds exactly that. To keep the tension intact, a save can only be loaded once and cannot be made during battle.
addedNew Features
addedAdded mid-run saving Use "Save and Quit" in the pause menu to save your adventure, then resume it with "Continue" on the title screen. Cannot be used during battle.
changedImprovements
changedHovering over the wave timer now shows an explanation of how waves and bonus rewards work

We've received requests for a way to save mid-run and continue later, so this update adds exactly that. To keep the tension intact, a save can only be loaded once and cannot be made during battle.

So next time something comes up — feel free to step away for a bit!

New Features

  • Added mid-run saving

    • Use "Save and Quit" in the pause menu to save your adventure, then resume it with "Continue" on the title screen.

    • Cannot be used during battle.

Improvements

  • Hovering over the wave timer now shows an explanation of how waves and bonus rewards work

  • Adjusted the pause menu position

Bug Fixes

  • Fixed visible seams in the tilemap and HP bar

Source

Steam News / 16 July 2026

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